Hi Graham, I have a project in which I am trying to implement motion sensing. That is using the 3-axis accelerometer, gyro and magnetometer data, applying sensor fusion to integrate the data (using Kalman filter techniques) to create a 3D virtual motion path that closely resembles the motion of the initiating device, my Samsung Galaxy SII. I was so very excited to see that you wrote a wrapper for OpenGL for B4A. I immediately downloaded and installed a few examples and used Jim Browns ModelUtil to convert a few objects and tried it out. Great success! I however would like to use the glVertex and glBegin and glEnd functions. This would really save me as I need to draw countless points and lines as you can imagine. Would you be so kind as to include these functions in your OpenGL2 library.
:sign0085:
Please... Please... Please...