Y yuhong Member Licensed User Longtime User May 7, 2013 #1 Log: Downsampling image due to lack of memory. Downsampling image due to lack of memory: 6 clsactionbar_updatebackground (java line: 1270) java.lang.OutOfMemoryError: bitmap size exceeds VM budget at android.graphics.Bitmap.nativeCreate(Native Method) at android.graphics.Bitmap.createBitmap(Bitmap.java:477) at anywheresoftware.b4a.objects.drawable.CanvasWrapper.Initialize(CanvasWrapper.java:76) at ......clsactionbar._updatebackground(clsactionbar.java:1270) at .......clsactionbar._addbutton(clsactionbar.java:199) at .......clsfloatingwindow._enableclosebutton(clsfloatingwindow.java:975) at .......mysource._initczwindow(mysource.java:991) at ........mysource._activity_create(mysource.java:338) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at anywheresoftware.b4a.BA.raiseEvent2(BA.java:169) at .......mysource.afterFirstLayout(mysource.java:89) at ........mysource.access$100(mysource.java:16) at ........mysource$WaitForLayout.run(mysource.java:74) at android.os.Handler.handleCallback(Handler.java:587) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:123) at android.app.ActivityThread.main(ActivityThread.java:3683) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) at dalvik.system.NativeStart.main(Native Method) Last edited: May 7, 2013
Log: Downsampling image due to lack of memory. Downsampling image due to lack of memory: 6 clsactionbar_updatebackground (java line: 1270) java.lang.OutOfMemoryError: bitmap size exceeds VM budget at android.graphics.Bitmap.nativeCreate(Native Method) at android.graphics.Bitmap.createBitmap(Bitmap.java:477) at anywheresoftware.b4a.objects.drawable.CanvasWrapper.Initialize(CanvasWrapper.java:76) at ......clsactionbar._updatebackground(clsactionbar.java:1270) at .......clsactionbar._addbutton(clsactionbar.java:199) at .......clsfloatingwindow._enableclosebutton(clsfloatingwindow.java:975) at .......mysource._initczwindow(mysource.java:991) at ........mysource._activity_create(mysource.java:338) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at anywheresoftware.b4a.BA.raiseEvent2(BA.java:169) at .......mysource.afterFirstLayout(mysource.java:89) at ........mysource.access$100(mysource.java:16) at ........mysource$WaitForLayout.run(mysource.java:74) at android.os.Handler.handleCallback(Handler.java:587) at android.os.Handler.dispatchMessage(Handler.java:92) at android.os.Looper.loop(Looper.java:123) at android.app.ActivityThread.main(ActivityThread.java:3683) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) at dalvik.system.NativeStart.main(Native Method)
Erel B4X founder Staff member Licensed User Longtime User May 7, 2013 #2 Does it work property with v2.5? Upvote 0
Y yuhong Member Licensed User Longtime User May 8, 2013 #3 Erel said: Does it work property with v2.5? Click to expand... The problem is the same with v2.5 Upvote 0
Erel B4X founder Staff member Licensed User Longtime User May 8, 2013 #4 Can you post your code? Upvote 0
C cristianos Member Licensed User Longtime User Jun 10, 2013 #5 Downsampling image due to lack of memory: 2 Hello Erel I have the same problem..... For what reason? Tanks Cristian Upvote 0
Downsampling image due to lack of memory: 2 Hello Erel I have the same problem..... For what reason? Tanks Cristian
Erel B4X founder Staff member Licensed User Longtime User Jun 11, 2013 #6 This message means that the process didn't have enough free memory to load the bitmap so it was downsampled automatically. You should use LoadBitmapSample instead of LoadBitmap. Upvote 0
This message means that the process didn't have enough free memory to load the bitmap so it was downsampled automatically. You should use LoadBitmapSample instead of LoadBitmap.