sterlingy Active Member Licensed User Longtime User Apr 3, 2013 #1 If there is no bitmap associated with a panel, such as a panel's background bitmap, is memory allocation affected by the size of the panel? Also, in the designer, you can make one panel the child of another panel. How is this done in code, if not using the designer? -Sterling
If there is no bitmap associated with a panel, such as a panel's background bitmap, is memory allocation affected by the size of the panel? Also, in the designer, you can make one panel the child of another panel. How is this done in code, if not using the designer? -Sterling
Erel B4X founder Staff member Licensed User Longtime User Apr 3, 2013 #2 If there is no bitmap associated with a panel, such as a panel's background bitmap, is memory allocation affected by the size of the panel? Click to expand... No. Note however that if you call Canvas.Initialize(YourPanel) then a bitmap is created for the panel. Also, in the designer, you can make one panel the child of another panel. How is this done in code, if not using the designer? Click to expand... You can add any view to a panel by calling Panel.AddView. Upvote 0
If there is no bitmap associated with a panel, such as a panel's background bitmap, is memory allocation affected by the size of the panel? Click to expand... No. Note however that if you call Canvas.Initialize(YourPanel) then a bitmap is created for the panel. Also, in the designer, you can make one panel the child of another panel. How is this done in code, if not using the designer? Click to expand... You can add any view to a panel by calling Panel.AddView.