Greetings,
I'm writing a routine which does some minor animation by updating a label object's position - ie; "labelObj.Left = labelObj.Left + 1". I'm doing this repeatedly until I reach the end of the screen. The logic works properly. My only problem is that I occasionally get "Screen Pollution" - where the object will leave partial trails on the screen which don't appear to respond to normal cleanup cues - Object.RemoveView, etc.
Is there anyway I can clean this up without having to dump my entire activity and reloading? Or is there a way to "more properly" do this so that these artifacts won't appear at all?
Thanks, in advance.
>> Sonny <<