Hello!
I'm trying to load ~180 ogg files to the sound pool of audio library. Some devices do it within 1 second but for some others there is a delay of 30-50 seconds.
I think I have to load them asynchronously but there is not any method in library to allow this.
What else could I do?
Hello stevel05!
Thank you for the very fast response!
The delay is appeared in both modes.
During the loading, the UI stops responding, but I don't want to put a DoEvents!
I am out for the rest of the day, if you don't get another answer I'll take a look this evening, but can you post your loading code. It will help us to help you.
I am out for the rest of the day, if you don't get another answer I'll take a look this evening, but can you post your loading code. It will help us to help you.