Hi, I'm drawing bitmaps on a canvas.
The bitmaps are held as properties of objects, I did load them from .Gif-files, held in the Files-Folder, using
mBitmap=LoadBitmap(File.DirAssets,"MyGif.gif")
The drawing is done like:
mCanvas.DrawBitmap(mBitmap,Null,lRect)
I did get good result, however now I changed the usage in order the use the .Gif-Files as Ressources.
The loading is done like:
mBitmapDrawable=Main.MyResources.GetApplicationDrawable("MyGif")
mBitmap=BitmapDrawable1.Bitmap
No change in the drawing code, but now the resolution seems to be lower. At least the displayed Gifs looks "pixolated". The size of the Gif on the screen didn't change!
WHY?