Hi, I am new and I know I have to learn...:sign0089:
I am doing tutorials and tests ..step by stem ...
I have read all the 2 PDF of B4A ...
But there is still a part missing, a General introducuon of ..... How does
Sub Activity_Create works?
:sign0080:
I understood that the "core" of the programming is this Sub "Activity_Create"
first we have variables and then we can have a lot of sub if something happens.. like a button or so...
So... This core Sub Activity_Create is Linear? ...(like old BASIC?)
One thing after the other?
I can load a first Activity.LoadLayout connect all buttons with sub...
OK but How to stop the flow waiting to go on? (I used BASIC...)
All the tutorials seem to stop on a first screen and on a single job!
What If I have to build an adventure "old style" like:
I touch here than I go there.. now I am in the room x and If i touch the toor..
I go to the door opening animation and then I go to the next room ....ecc...
In the Activity.LoadLayout...
How can I stop and wait to go to another Activity.LoadLayout ?
It is a wrong way to see this? Can someone explain in siple way? Thanks!
I am doing tutorials and tests ..step by stem ...
I have read all the 2 PDF of B4A ...
But there is still a part missing, a General introducuon of ..... How does
Sub Activity_Create works?
:sign0080:
I understood that the "core" of the programming is this Sub "Activity_Create"
first we have variables and then we can have a lot of sub if something happens.. like a button or so...
So... This core Sub Activity_Create is Linear? ...(like old BASIC?)
One thing after the other?
I can load a first Activity.LoadLayout connect all buttons with sub...
OK but How to stop the flow waiting to go on? (I used BASIC...)
All the tutorials seem to stop on a first screen and on a single job!
What If I have to build an adventure "old style" like:
I touch here than I go there.. now I am in the room x and If i touch the toor..
I go to the door opening animation and then I go to the next room ....ecc...
In the Activity.LoadLayout...
How can I stop and wait to go to another Activity.LoadLayout ?
It is a wrong way to see this? Can someone explain in siple way? Thanks!