Android Question to create multiplayer games, do I need to use UDP or Websocket can I have a similar result?

Waldemar Lima

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Licensed User
Hello guys, I'm studying X2 to create 2D and multiplayer games, so that the game is in real time, it is necessary that I use Socket UDP or WebSocket to not have problems with SENDING / RECEIVING messages? has anyone done similar tests?
 

Peter Simpson

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Longtime User
Hello guys, I'm studying X2 to create 2D and multiplayer games, so that the game is in real time, it is necessary that I use Socket UDP or WebSocket to not have problems with SENDING / RECEIVING messages? has anyone done similar tests?

Hello @Waldemar Lima
I plaid about with X2 to create a basic WiFI game which DonManfred know about, but I never ever got to finish it as at the time getting my head around X2 was taking up too much of my paid work time ;)

Anyway, here is an example of something that I put together for the forum, it is NOT using X2 but just basic views. I found in both cases that this and X2 worked 100% perfect for cross platform communications and especially gaming.

Video:
 
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