I made a spinning dial object which uses a Panel and the touch event to determine where the user has moved their finger and thus how the dial should be manipulated.
When I place a bunch of these dials on the panel of a scrollview, the Panel_Touch even of the dial gets run simultaneously with the changing position of the scrollview itself, making it impossible to actually use the dial.
Is there a way to prevent the scrollview from sliding? Or to get the scrollview to recognise that my dial is actually capturing the event?
When I place a bunch of these dials on the panel of a scrollview, the Panel_Touch even of the dial gets run simultaneously with the changing position of the scrollview itself, making it impossible to actually use the dial.
Is there a way to prevent the scrollview from sliding? Or to get the scrollview to recognise that my dial is actually capturing the event?