I'm becoming fairly adapt at using the UDPSocket now, since I wrote the tutorial for making your own custom push notifications.
I might be going back and update it and add a working server, but that's another story.
In my quest to find an easy way to program an UDP server I found out that with UDP you can broadcast the packets, sending it to everyone on the network.
I haven't found a way to do this in B4A, if it even is possible.
One use for this would be:
Broadcast Server IP-Name-Version
Broadcast Android IP-Name-Version
If versions match then the devices will use the IP addresses to only send packets to each other.
I could do something like this tho:
Broadcast Server IP-Name-Version
Android check Version, send packet with IP-Name-OkayMessage to server using IP provided.
It works just as well but I can probably think of some other use of the broadcast packets on android.
I might be going back and update it and add a working server, but that's another story.
In my quest to find an easy way to program an UDP server I found out that with UDP you can broadcast the packets, sending it to everyone on the network.
I haven't found a way to do this in B4A, if it even is possible.
One use for this would be:
Broadcast Server IP-Name-Version
Broadcast Android IP-Name-Version
If versions match then the devices will use the IP addresses to only send packets to each other.
I could do something like this tho:
Broadcast Server IP-Name-Version
Android check Version, send packet with IP-Name-OkayMessage to server using IP provided.
It works just as well but I can probably think of some other use of the broadcast packets on android.