Hi Everyone,
I would like to use select an audio file which is an mp3 file, get the uri for that file, then create another mp3 file in a different location on a phone so it can be used as a ringtone.
So far I use this content chooser coding to get hold of the mp3 file and store the uri for that file into a string.
I tried to create a temporary mp3 file with File.Copy2 but it won't compile because it tells me I have an error on the 1st parameter of File.Copy2. It seems it need an InputStream but I don't know how to convert the uri of the audio file to an InputStream.
I'm guessing at this coding because I did not find a tutorial or sample showing how to get this to work.
If someone would be kind enough to upload a sample app showing how to do this, it will be greatly appreciated.
Thanks.
I would like to use select an audio file which is an mp3 file, get the uri for that file, then create another mp3 file in a different location on a phone so it can be used as a ringtone.
So far I use this content chooser coding to get hold of the mp3 file and store the uri for that file into a string.
B4X:
CC.Show("audio/*", "Choose an audio file")
B4X:
Sub ContentChooser_Result (Success As Boolean, Dir As String, FileName As String)
If Success = True Then
strUriChosen = FileName
StartActivity(SoundFiles)
End If
End Sub
I tried to create a temporary mp3 file with File.Copy2 but it won't compile because it tells me I have an error on the 1st parameter of File.Copy2. It seems it need an InputStream but I don't know how to convert the uri of the audio file to an InputStream.
B4X:
Dim out As OutputStream
out = File.OpenOutput(File.DirDefaultExternal, "Temp.mp3" , False )
File.Copy2(strUriChosen , out)
out.Close
I'm guessing at this coding because I did not find a tutorial or sample showing how to get this to work.
If someone would be kind enough to upload a sample app showing how to do this, it will be greatly appreciated.
Thanks.