Hi All,
I'm (ab)using OpenGL now to show fireworks, and getting a strange message when orientation changes.
If I don't have a gl surface view created, I see <pause><create><resume> events in logcat when orientation changes.
When there is a gl surface view, I'm seeing <pause>CRASH<create><resume>. The CRASH is shown at crash log for glsv orientation change - Pastebin.com
The pause/resume code is at Sub Activity_Resume Log("r1") If bShowFireworks Then Log("r2") glsv. - Pastebin.com
The heart of the crash is the message from the Window Manager:
Force-removing child win Window{41a10788 AtchDlg:...}
This causes a cascade of errors after this.
Any idea what could make a Window Manager kill a child window? More importantly how do I prevent it?
-Ken
I'm (ab)using OpenGL now to show fireworks, and getting a strange message when orientation changes.
If I don't have a gl surface view created, I see <pause><create><resume> events in logcat when orientation changes.
When there is a gl surface view, I'm seeing <pause>CRASH<create><resume>. The CRASH is shown at crash log for glsv orientation change - Pastebin.com
The pause/resume code is at Sub Activity_Resume Log("r1") If bShowFireworks Then Log("r2") glsv. - Pastebin.com
The heart of the crash is the message from the Window Manager:
Force-removing child win Window{41a10788 AtchDlg:...}
This causes a cascade of errors after this.
Any idea what could make a Window Manager kill a child window? More importantly how do I prevent it?
-Ken