[COLOR=#0000FF]public static extern bool[/COLOR] SetWindowPos([COLOR=#0000FF]int[/COLOR] hWnd, [COLOR=#0000FF]int[/COLOR] hWndInsertAfter, [COLOR=#0000FF]int[/COLOR] X, [COLOR=#0000FF]int[/COLOR] Y,
[COLOR=#0000FF]int[/COLOR] cx, [COLOR=#0000FF]int[/COLOR] cy, [COLOR=#0000FF]uint[/COLOR] uFlags);
[COLOR=#0000FF]public const int[/COLOR] HWND_BOTTOM = 0x1;
[COLOR=#0000FF]public const uint[/COLOR] SWP_NOSIZE = 0x1;
[COLOR=#0000FF]public const uint[/COLOR] SWP_NOMOVE = 0x2;
[COLOR=#0000FF]public const uint[/COLOR] SWP_SHOWWINDOW = 0x40;
[COLOR=#0000FF]private void[/COLOR] ShoveToBackground()
{
SetWindowPos(([COLOR=#0000FF]int[/COLOR])[COLOR=#0000FF]this[/COLOR].Handle, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE |
SWP_NOSIZE | SWP_SHOWWINDOW);
}