I have noticed that there are problems and issues when writing for different devices. Things work on 'most' devices but fail to work as they once did on a minority of devices. The exact same code stops working correctly when other features are added to an app for some devices. Layouts don't work correctly for a minority of devices even though they are correctly defined in the program.
Something is screwy - either with B4A or more likely with Google Android as an operating system.
Alternatively, I am wondering if the OEMs' FIRMWARE might be so non standard it is causing specific things to mis-behave.
One example is the Flytouch tablet, which doesn't act as my own device does with the same apk app. Scrolling text doesn't scroll.
A second example is using a layout 800x1280@286dpi, which appears twice this size on a device.
These strange graphical errors only happen on a minority of devices, most people are not having problems at all.
Am I the only person to notice this issue?
Something is screwy - either with B4A or more likely with Google Android as an operating system.
Alternatively, I am wondering if the OEMs' FIRMWARE might be so non standard it is causing specific things to mis-behave.
One example is the Flytouch tablet, which doesn't act as my own device does with the same apk app. Scrolling text doesn't scroll.
A second example is using a layout 800x1280@286dpi, which appears twice this size on a device.
These strange graphical errors only happen on a minority of devices, most people are not having problems at all.
Am I the only person to notice this issue?