probably I missed something here - in the example HelloWorld in the Games.bas module, it starts with and inclusion command. It gives rise to the following error:
B4X:
Error description: Attribute not supported: custombuildaction
Error occurred on line: 1 (Game)
#CustomBuildAction: folders ready, %WINDIR%\System32\Robocopy.exe,"..\..\Shared Files" "..\Files"
The error is actually from #CustomBuildAction:. This is a function that was introduced some time ago to run a command (robocopy, in the case) durring program compilation You must be using a pretty old version of b4a.
probably I missed something here - in the example HelloWorld in the Games.bas module, it starts with and inclusion command. It gives rise to the following error:
B4X:
Error description: Attribute not supported: custombuildaction
Error occurred on line: 1 (Game)
#CustomBuildAction: folders ready, %WINDIR%\System32\Robocopy.exe,"..\..\Shared Files" "..\Files"