After I've updated my IDE to V10.7 and compiled my application, I couldn't open it anymore.
I'm getting the following error in log:
Process: package.Name, PID: 29055
java.lang.NoClassDefFoundError: Failed resolution of: Landroidx/arch/core/executor/ArchTaskExecutor;
After the phone is disconnected from the B4A bridge and wanted to run the app or want to try the APK file on a different phone. You received " waiting for ide debugger to connect" and that is the end, it wasn't so before version 10.2
I'm trying to publish my first app in Google Play Store and I noticed that my app doesn't support 64-bits devices...
I read in older threads that it can maybe been an error with older libraries. I use those:
I don't know which one is needing an update an where to find them...
I upgraded to b4a version 9.5.
Looks like I may have a corrupt zip file. Please see the attachments. Can you upload a copy of this file so I can download it and compile the app?
I also tried to re-install b4a 9.5 several times with the same issue.
Thanks so much.
Hi Erel, some suggestions for the b4x IDE, forgive me if they are already present and I did not see them:
1) A keyboard shortcut for inserting/deleting debugger-breakpoints
2) The ability to enable/disable each breakpoint without removing it
3) Conditional breakpoints
4) Compilation (release...
I'm having a issue when I try compile and run my program. He was working before some changes, but I can't find the problem and don't find any similar thread here.
Apparently the function is receiving more arguments than should receive, but I don't know why either how fix it.
¿It is possible at some point of the compilation process, to pause in that process, so that a program (of a third party) does some work on the code before the final compilation?
I refer specifically to whether it is possible to allow after the lexical and syntactic analysis of the source code...
I have a code module (b4a) in which all the routines require variables of type B4XView as parameters.
This code module works well in b4a and b4j projects. I compiled the module to a b4a library.
Then I ran the same project (b4a) which used the code module, replacing the module with the library...