I am completely out from the Apple/Mac world so excuse me if I will write silly or non exact things.
How to run a JAR, created with B4J, on a Mac?
I tried searching the forum for a solution to this but I came out unsuccessfull.
Take into account that I have only a PC.
Mac will not execute such a...
Hi everyone. I have a local build server, i would to know if there is a way to put a URL in the "Server IP" so it became static from the outside.
I have a dns, so i would like to put this in the configuration so i can build outside of my home
If i click "ok" it says "invalid server ip"
Hi, i'm manged finally to compile on a local mac, but when the compiling finish nothing happends, it's normal?
Or i've to do something?
In these days, i tried to restart several times, and NOW after i published this post (karma was waiting for this), it worked for the first time.
It seems to be...
Hi, I'm trying to follow the tutorial. I started successfully the server but when Istart the Test page it says:
"Mac SSL Key
Error reading key
SSL port: 51042"
If I try to kill it, the browser stop loading in a certain point and stay there for ever without killing
Good day: I have the following problem when compiling the code. Does anyone know how to solve it? I am using Hosted Builder on a Mac, which runs smoothly. Also, if I run "xcrun simctl list", the current device is set to on. It should be noted that I start Hosted Builder (6.30) with the following...
Good afternoon, I find the following error. I have installed Xcode 10 on my MacBook Pro with MacOS Catalina 10.15.2 operating system.
When installing Host Builder and trying to run B4iBuildServer.jar I get the error "Failed to find xcode version". The Build Server version is 6.3.
I use B4A for a while on my projects, thanks for the nice IDE product family again.
I had bought a bundle and don't want to buy a developer ID yet, so i bought a second hand Mac Computer for build processes, which i could use later on, after getting a developer account.
I just try to...
Visual Studio, along with MonoDevelop is fully extensible with plugins; so I'm wondering if there could be B4X plugins for VS on Mac and MonoDevelop on Linux. This would allow Mac & Linux users to use B4X without the need to run Windows.