Hi all, I bought B4A years ago when it was paid, but I'm only using it now.
I don't understand why in the designer, connected to an Amazon Fire 7" (5th generation) tablet (unlocked and with the play store) with the "fit to connected device" option, in the bottom right corner the designer...
I don't know if there is any library exist to resize image in B4J non-UI app.
I thought such library will be useful to process images for web server in building REST API for e-commerce or e-learning web apps.
I found an example on web and chose the third method, from an old project...
I have an old B4A application that work fine with only one designer variant since more than 6 years with lot of tablet.
It is design with 1280 x 800 scale 1 and work with all screen resolution.
We have new tablet with classic 10.1" 1920 x 1200 screen that never correctly adapt.
I have developed a (mostly) cross-platform app. I am pleased with that app and I wish to release it starting with B4J. If that is successful I will then release B4A and B4i versions. But I have issues that may or may not be a problem. Kindly help me address one or more of those issues.
Hello, I completed the application.
However, it is bad on small or larger screens as shown in the picture.
What should I do for this.
What is the easiest way. thanks in advance
I am sorry for my English
orjinal küçük ekran
One of my customers sent me the attached screen shots showing my app views not scaling properly. His phone is the LG K10 (2017) model. I tested the app on several phones we own which are mostly Samsung. It scales well on the Samsung J7, S6, S7 Edge and S8.
Can you tell me what I...
Probably I forgot how to use the module Scale.
Starting from this example layout (variant 480x320-1):
On my tablet (1280x800-1):
Code used (no scripts):
' Scale.Rate = 0.3
Why Button2 is not...
i try to start use Box2D and need some help:
1. set camera like this:
Dim Scale As Int = 100
Sub LG_Resize(Width As Int, Height As Int)
Camera.Initialize2( Scale * 4, Scale * 4 * Height / Width)
Camera.Position.set(0, Scale, 0)
2. set world:
Dim vGravity As lgMathVector2...