No, your app will be using AndroidManifest.xml, the system is letting you know that since it's READ ONLY a copy will be created.
If you have B4A 1.7 you don't need to set the XML as Read Only, on the designer, click on the menu bar and then click Project -> Do Not overwrite manifest file
yes but if i create it.. then i get an message like you must AdActivity Declare in your androidManifest.xml file... in my app but i have declare it... here is the manifest file:
<?xml version="1.0" encoding="UTF-8"?>
-<manifest android:installLocation="internalOnly" android:versionName="1.1" android:versionCode="1" package="package.name.name" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-sdk android:minSdkVersion="4"/> <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true"/> -<application android:label="Box" android:icon="@drawable/icon"> -<activity android:label="Box" android:screenOrientation="portrait" android:name=".main" android:launchMode="singleTop" android:windowSoftInputMode="stateHidden"> -<intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:label="About" android:screenOrientation="portrait" android:name="about" android:launchMode="singleTop" android:windowSoftInputMode="stateHidden"/>
<!-- *** For AdMob: manually added *** -->
<activity android:name="com.google.ads.AdActivity" android:configChanges="keyboard|keyboardHidden|orientation"/> <<< here is the line for the ad mob
I use the tutorial from klaus / Translated and do all what there was written...