Hi,
My app plays an audio that has been broken into smaller chunks (eg THe audio fiel is now in 50 samller mp3 chucks) and name 1.mp3, 2.mp3, 3.mp3....................50.mp3
So the app can play a chosen range (eg. 5.mp3 - 10.mp3) and can loop that range 2,3,4,5,6.... times.
Unfortunately, after running for for maybe 10mins or more, (I havent done time study) the app closes out. No error; nothing ---just closes out.
I am using "MP.IsPlaying = False" in a Timer Sub to prompt the playing of the next file.
Any ideas why this could be happening
Thanks
My app plays an audio that has been broken into smaller chunks (eg THe audio fiel is now in 50 samller mp3 chucks) and name 1.mp3, 2.mp3, 3.mp3....................50.mp3
So the app can play a chosen range (eg. 5.mp3 - 10.mp3) and can loop that range 2,3,4,5,6.... times.
Unfortunately, after running for for maybe 10mins or more, (I havent done time study) the app closes out. No error; nothing ---just closes out.
I am using "MP.IsPlaying = False" in a Timer Sub to prompt the playing of the next file.
Any ideas why this could be happening
Thanks