Hello,
First of all, I am sorry if i am not posting this in the right place.
As the title says, I would like to know what can be achieved with b4a on the audio domain. I am talking about things like oscillators, envelopes, fm-am-granular synthesis, sampling, midi, effects (you name it). Two examples of mobile apps that i aim for developing are these:
1)http://www.wizdommusic.com/products/morphwiz.html
2)http://www.wizdommusic.com/products/samplewiz.html
(Hope it's okay to post these links)
I've seen that there's an FFT library available, which is great for starters, but is that all? Are there any other libraries available, capable of audio processes like those mentioned earlier? Would realtime DSP be possible? And what are the latency expectations?
Thnx in advance and sorry for my english.
First of all, I am sorry if i am not posting this in the right place.
As the title says, I would like to know what can be achieved with b4a on the audio domain. I am talking about things like oscillators, envelopes, fm-am-granular synthesis, sampling, midi, effects (you name it). Two examples of mobile apps that i aim for developing are these:
1)http://www.wizdommusic.com/products/morphwiz.html
2)http://www.wizdommusic.com/products/samplewiz.html
(Hope it's okay to post these links)
I've seen that there's an FFT library available, which is great for starters, but is that all? Are there any other libraries available, capable of audio processes like those mentioned earlier? Would realtime DSP be possible? And what are the latency expectations?
Thnx in advance and sorry for my english.