rather because it is too complicated.undemanding
This is my boyToo many math, and i hate math.
OK. I might look into this later: https://www.reddit.com/r/gameideas/... finding an (original) idea ...
Me neither. But I was advised to start here: https://itch.io/games/platform-windows/tag-procedural/tag-top-downI can't draw...
... thinking of the idea is the hardest ...
Please forgive me for not explaining the numbers. I just counted the number of first thread entries in the games forum to get a rough overview....so less posts relating to gaming...
I didn't know that. I will have a look at them. Certainly I can learn something from it.I have released until today 21 Games for Android ...
That's something different than one might expect. But I hope that if someone has a fresh new idea that captivates the player in the first few minutes, there will be a good starting point.... an average of 30$/app ...
Please forgive me for not explaining the numbers. I just counted the number of first thread entries in the games forum to get a rough overview.
I didn't know that. I will have a look at them. Certainly, I can learn something from it.
The crucial thing, however, will probably be to understand the mechanisms of social marketing and apply them massively.
How'd you learn X2? Have you systematically analyzed the examples or simply tried it out?
There are few guys that knows to make games.... to start developing games takes a lot of efforts and timeCompared to other forums there is relatively little activity in the game area.
I guess these figures are from ad revenues ?if you want money numbers... I'm currently around €120/month and that's with just some puzzle games.
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