Basic4android v2.71 is released!

Discussion in 'Android Questions' started by Erel, May 12, 2013.

  1. Erel

    Erel Administrator Staff Member Licensed User

    Basic4android v2.71 is now available. I would first like to thank the beta testers for their help and feedback :icon_clap:.

    This version includes many improvements including several major new features:

    • Compiler warnings - A new warning engine that helps finding common errors as soon as possible:

      [​IMG]
    • Custom views with designer support - Developers can create custom views (with classes or libraries) that can be added with the visual designer. This feature makes it possible to build the complete layout with the designer and designer scripts.
    • Classes properties - a long-awaited feature.
    • Bitmaps handling improved - LoadBitmap / LoadBitmapSample internally handle out of memory errors by down-scaling the image. The visual designer loads images based on the target size to preserve memory.
    • DateTime.ListenToExternalTimeChanges - raises an event when the device time is set or when the time zone changes (and updates the internal time zone used).
    • CallSub keyword improvements:
      Returns Object instead of String.​
      Sender is set when calling from a class. This is useful for events implementation.​
      Significant performance improvements when calling subs in classes.​
      No error is raised if the target sub is not found when calling from a class. This is useful for events implementation.​
    • #LibraryName attribute. Sets the compiled library name.
    • Libraries dependencies resolver was improved and it can now handle cases such as described here.
    • Logs are colored based on the message type.
    • LogColor keyword - Similar to Log. The message will be displayed in the IDE with the specified color.
    • Screenshot tool improved.
    • HttpUtils2 and DateUtils are now included as libraries in the IDE.
    • Bug fixes and other minor improvements (including "run last deployment" feature).

    Version 2.71 is now available for download from the same link as v2.70. This update fixes the following issues:
    • Low quality images when adding images with the designer
    • CallSub casing fails with some numeric types
    • Support for the new location of aapt.exe
    • Other minor improvements
     
    Bill K., Farzin_PC and shasunder like this.
  2. JorgeMC

    JorgeMC Member Licensed User

    Mmmmmm !!!

    Thanks Erel :)
     
    amirghoami likes this.
  3. dian

    dian Member Licensed User

    thanks Erel,
    thanks Erel,
    thanks Erel,
     
  4. barx

    barx Well-Known Member Licensed User

    Sounds awesome.

    Looking forward to picking up the new features.

    If only I wasn't stacked out with 'other' stuff. Guess this will only spur me on to get the stuff done...


    p.s. Well done!
     
  5. ivanomonti

    ivanomonti Well-Known Member Licensed User

    MAGNIFICO, SONO SEMPRE FELICE DI USARE QUESTO STRUMENTO.

    MAGNIFICENT ARE ALWAYS HAPPY TO USE THIS UNIT.

    Thank EREL :)
     
  6. JoanRPM

    JoanRPM Active Member Licensed User

    Waiting for it!

    Thanks.
     
  7. Ziltch

    Ziltch New Member Licensed User

    Thanks
     
  8. nicomx

    nicomx Member Licensed User

  9. miquel

    miquel Member Licensed User

    Wow!!!
     
  10. positrom2

    positrom2 Active Member Licensed User

    Me?

    Hi,
    I opened the class-example draw.zip in B4A 2.7.0. I encounter references to "Me" like
    Code:
    Shapes.Add(Me)
    Could somebody give me a hint what "Me" means? Goggling for "Me b4a" seems not very helpful.
    Thanks, positrom2
     
  11. peacemaker

    peacemaker Well-Known Member Licensed User

    "Me" - reference to the current module where you are now.
    Thanks, Erel !
     
  12. Erel

    Erel Administrator Staff Member Licensed User

    Google should be the second option.
    First:
    Basic4android Search: Me
     
  13. somed3v3loper

    somed3v3loper Well-Known Member Licensed User

    Seems a great update :)
     
  14. eps

    eps Well-Known Member Licensed User

    Woo hoo, excellent timing I will be installing it and updating my Apps to take advantage of the improved bitmap memory handling. Many thanks Erel

    :)
     
  15. Asmoro

    Asmoro Active Member Licensed User

    Thanks Erel,

    Out of memory issues are history now..
     
  16. rwblinn

    rwblinn Well-Known Member Licensed User

    Congrats

    What a great tool to develop Android Apps.

    Rob
     
  17. Erel

    Erel Administrator Staff Member Licensed User

    It is still highly recommended to use LoadBitmapSample instead of LoadBitmap. The "improved bitmap handling" acts just before your app crashes. It is better to avoid this situation.
     
  18. ADPTraining

    ADPTraining Member Licensed User

    Great update...

    Thanks Erel...
     
  19. Kiffi

    Kiffi Active Member Licensed User

    Thanks a lot, Erel! [​IMG]

    Greetings ... Kiffi
     
  20. robife

    robife Member Licensed User

    thanks Erel

    I wonder a bit, why this time link dosent have user and password for downloading 2.70
    ;)
     
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