This is my first ever app of any kind and I've enjoyed creating it muchly
My rationale was:
- To create on a platform without too much outlay.
- To create something without too much coding to keep the timescales short.
- Give enough time to the non-coding aspects such as marketing.
- Investigate the best way to make money out of an app.
- Have fun doing it!
I originally released a 'paid only' version of the app but that didn't seem too sucessful and it was a bit of an anti-climax as it only managed 5 downloads in two weeks I've since released a free version which has managed just over 500 downloads in a week. I haven't included ads, instead it just includes popups and links to the paid version. This has given me another 6 downloads in a week which still isn't 'awesome' but that's not really the point of my first app. It's interesting finding out what works and what doesn't work and what helps with more downloads etc.
My outlay has been:
- B4a (was on offer for 2 months of free updates) $39
- Android Market Fees $25
- Android Phone (didn't have one, bought a PAYG HTC Wildfire) £99
So I'm someway from recovering my costs! My wife helpfully suggested I could recover them much more quickly just by selling the phone! Obviously she's no nerd and doesn't understand the fun (obsession) of checking your download stats everyday (minute)!!
Based on SSG's post here I'm planning to make a game next and see how that goes. One thing I do like about apps is once they're out there they seem to be 'eternal' and may be downloaded loads over the course of time
It goes without saying that b4a is an awesome tool. My day job is VB.NET (and VB 4, 5, 6 before that) and I've found it very easy to transfer my skills. The libraries such as the camera and phone orientation are ridiculously easy to use. I'm sure I'll be extending my licence soon.
Thanks for everyone's help to get started.
My app is on the market here:
Burn Stuff
Description from Market:
Take a picture of something and set it on fire! Why not? It's fun
This is the modern answer to modern problems... Is work annoying you? Take a photo of it and burn it! You'll feel much better and there's no harm done
Features:
+ Take a picture of something stressful and burn it!
+ Or choose a picture from the gallery and burn that.
+ Touch the screen to start a fire.
+ Flames always go 'up' when you rotate your phone.
+ Keeping flames alive makes them get bigger and burn faster.
+ Long lived flames create more flames.
+ Swipe the screen to leave a trail of fire.
Burn Stuff is part of the 'Stuff' range of apps. More coming soon...
Enjoy
:wav:
My rationale was:
- To create on a platform without too much outlay.
- To create something without too much coding to keep the timescales short.
- Give enough time to the non-coding aspects such as marketing.
- Investigate the best way to make money out of an app.
- Have fun doing it!
I originally released a 'paid only' version of the app but that didn't seem too sucessful and it was a bit of an anti-climax as it only managed 5 downloads in two weeks I've since released a free version which has managed just over 500 downloads in a week. I haven't included ads, instead it just includes popups and links to the paid version. This has given me another 6 downloads in a week which still isn't 'awesome' but that's not really the point of my first app. It's interesting finding out what works and what doesn't work and what helps with more downloads etc.
My outlay has been:
- B4a (was on offer for 2 months of free updates) $39
- Android Market Fees $25
- Android Phone (didn't have one, bought a PAYG HTC Wildfire) £99
So I'm someway from recovering my costs! My wife helpfully suggested I could recover them much more quickly just by selling the phone! Obviously she's no nerd and doesn't understand the fun (obsession) of checking your download stats everyday (minute)!!
Based on SSG's post here I'm planning to make a game next and see how that goes. One thing I do like about apps is once they're out there they seem to be 'eternal' and may be downloaded loads over the course of time
It goes without saying that b4a is an awesome tool. My day job is VB.NET (and VB 4, 5, 6 before that) and I've found it very easy to transfer my skills. The libraries such as the camera and phone orientation are ridiculously easy to use. I'm sure I'll be extending my licence soon.
Thanks for everyone's help to get started.
My app is on the market here:
Burn Stuff
Description from Market:
Take a picture of something and set it on fire! Why not? It's fun
This is the modern answer to modern problems... Is work annoying you? Take a photo of it and burn it! You'll feel much better and there's no harm done
Features:
+ Take a picture of something stressful and burn it!
+ Or choose a picture from the gallery and burn that.
+ Touch the screen to start a fire.
+ Flames always go 'up' when you rotate your phone.
+ Keeping flames alive makes them get bigger and burn faster.
+ Long lived flames create more flames.
+ Swipe the screen to leave a trail of fire.
Burn Stuff is part of the 'Stuff' range of apps. More coming soon...
Enjoy
:wav:
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