Hi Guys
I have a private application that will not be released through the Google Apps store. Users will download it from a personal website. Different users will get different applications depending on their license, so when a user with a 'professional' licence downloads the professional version apk file, how can that file be saved on their device and installed from an internal location so that the user cannot simply send the apk file to other users?
Erel said I should use HttpUtils2 to download the APK, copy it with File.Copy2 to File.DirDefaultExternal and then send the intent that installs it. I'd just like to find out:
I have a private application that will not be released through the Google Apps store. Users will download it from a personal website. Different users will get different applications depending on their license, so when a user with a 'professional' licence downloads the professional version apk file, how can that file be saved on their device and installed from an internal location so that the user cannot simply send the apk file to other users?
Erel said I should use HttpUtils2 to download the APK, copy it with File.Copy2 to File.DirDefaultExternal and then send the intent that installs it. I'd just like to find out:
- Is this done from the original .apk file that contains my actual program, or do I create a seperate 'Download Shell' that the user downloads and when they run that, that then downloads the actual program and does the relevant installations?