JordiCP Expert Licensed User Longtime User May 30, 2018 #1 The title says it all. A partial result can be achieved using nativeObject and calling the dismiss method of the (UIAlertController) _alert field from the MsgBox returned object, but the UI stays unresponsive to touch events, so it is not a solution
The title says it all. A partial result can be achieved using nativeObject and calling the dismiss method of the (UIAlertController) _alert field from the MsgBox returned object, but the UI stays unresponsive to touch events, so it is not a solution
Erel B4X founder Staff member Licensed User Longtime User May 31, 2018 #2 Why not use the more powerful iCustomDialog? JordiCP said: A partial result can be achieved using nativeObject and calling the dismiss method of the (UIAlertController) _alert field from the MsgBox returned object, but the UI stays unresponsive to touch events, so it is not a solution Click to expand... Assuming that you have implemented it correctly then the behavior will be exactly the same whether you implement it with NativeObject or in a library.
Why not use the more powerful iCustomDialog? JordiCP said: A partial result can be achieved using nativeObject and calling the dismiss method of the (UIAlertController) _alert field from the MsgBox returned object, but the UI stays unresponsive to touch events, so it is not a solution Click to expand... Assuming that you have implemented it correctly then the behavior will be exactly the same whether you implement it with NativeObject or in a library.
JordiCP Expert Licensed User Longtime User May 31, 2018 #3 Yes, ¡t is an option, but I wanted to use something already existing that adapts to my message size. I use it a lot in my app and the texts vary from one line to more than ten Erel said: Assuming that you have implemented it correctly... Click to expand... My attempt to implement it (HERE) is not correct : the dialog disappears, but touch control is lost.
Yes, ¡t is an option, but I wanted to use something already existing that adapts to my message size. I use it a lot in my app and the texts vary from one line to more than ten Erel said: Assuming that you have implemented it correctly... Click to expand... My attempt to implement it (HERE) is not correct : the dialog disappears, but touch control is lost.
Erel B4X founder Staff member Licensed User Longtime User May 31, 2018 #4 https://www.b4x.com/android/forum/threads/msgbox-with-timeout.93646/