Found a simpler way to be able to draw on top of an image...
I just added a Main.DrawImage(Clock.Image,Clock.Left,Clcok.Top,Clock.Width,Clock.Heigth)
line and made the image control Clock.Visible=False...
This way i have the exact same image in the exact same position as before, but merged to the background....
For my label, I'll use the DrawString instead....
A nice learning experience for me, anyway..
@EREL, sorry for the trouble, would you so kind to move this thread to the questions one?