I just realized I don't really know what I'm doing again. My first app is coming along nicely within the emulator at 320 by 480 at 160dpi. But I don't know what to do with images and icons when moving to different resolutions. Right now I have some images assigned to buttons with StatelistDrawable. But will those buttons scale larger automatically on a larger device or do I do this in the designer? And if they do, I imagine the images will be streched and not look very good. Should I just start with larger images and set them to fill and scale down on a smaller screen, or have different sizes of each image in assets and load according to the screen size? Thanks.
I am in the same boat, and as far as I can see all developers are shipping multiple icon sets with their apps (mdpi, ldpi, hdpi etc)
Its hard to design all the icons though. For now I'm using 48x48 and hoping it wont look too bad on small or large screens.