I'm porting my Pairs game as a first aproach to Android, and I've come to and issue....im B4p, when an app is closed, it's killed, at least I think it is, but in B4a, when we "close", the activity is only paused...How can we kill an activity, so it clears up the memory?
Also, when will we have access to gsm services as call interception events, sms events, etc?
Also, when will we have access to gsm services as call interception events, sms events, etc?