Has anyone been able to use B4J (or XUI2D/X2) to make a light shader that can be cross-platform? Any library or code snippet using B4J (or XUI2D) or something that can be used with little modification between B4A and B4J may do (shown image is done using LibGDX in B4A). My particular interest is on certain portion of an image, say a circular area similar to that when pointing a flashlight to a photo in a dark environment where the circular light pattern is soft at the edge. Thanks.
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