Hello folks,
it has been a while since i asked this question for the first time:
I do some communications with a webserver over http protocol.I intend to make the connection more secure to prevent other people from sniffing the packets thus i'd like to implement https communication in my B4P app.
- how can i get https support in my B4P apps ?
- windows mobile browser supports https, so this stuff needs to be somewhere in the .net stuff.Does anybody know how this could be used from a B4P app ( Andrew mentioned door.library earlier?)
- if there's no -current- way to use https through a native .net class / lib,
has anyone a workaround in place ( or worked on it), like OpenSSL or stunnel ?
- the most comfortable way from an programmer's perspective would be the integration into the http lib ( or an https lib).Are there any plans to do that ?
As a brief explanation, https uses an underlying SSL or TLS protocol to secure the payload data for higher level protocol ( which is http in this case).
kind regards,
TWELVE
it has been a while since i asked this question for the first time:
I do some communications with a webserver over http protocol.I intend to make the connection more secure to prevent other people from sniffing the packets thus i'd like to implement https communication in my B4P app.
- how can i get https support in my B4P apps ?
- windows mobile browser supports https, so this stuff needs to be somewhere in the .net stuff.Does anybody know how this could be used from a B4P app ( Andrew mentioned door.library earlier?)
- if there's no -current- way to use https through a native .net class / lib,
has anyone a workaround in place ( or worked on it), like OpenSSL or stunnel ?
- the most comfortable way from an programmer's perspective would be the integration into the http lib ( or an https lib).Are there any plans to do that ?
As a brief explanation, https uses an underlying SSL or TLS protocol to secure the payload data for higher level protocol ( which is http in this case).
kind regards,
TWELVE