I have a game made in html5. The html game does not work offline. Then I made the following solution:
My app has a httpserver as server and a webview that works as player.
This works but I have a curious situation: If the device is on an intranet and another device get IP of first device with the game it will access the server and run the game too.
Of course it made me think about security issues.
If there is an httpserver running for game server can this make the device vulnerable?
Thank you.
My app has a httpserver as server and a webview that works as player.
This works but I have a curious situation: If the device is on an intranet and another device get IP of first device with the game it will access the server and run the game too.
Of course it made me think about security issues.
If there is an httpserver running for game server can this make the device vulnerable?
Thank you.