I'd like to show you my games

melonZgz

Active Member
Licensed User
Longtime User
Thank you very much for your feedback guys ;)
About gameplay, I'm thinking about making the gravity lower. I think the game is easy, but it's because I've played it thousand times!
If the first try is too hard, a lot of people may dislike the game.
I will also add more easy levels, so the learning curve will be softer.
And maybe add a button to fly, instead of touching anywhere in the screen.
 

sorex

Expert
Licensed User
Longtime User
I suck at playing games and completed it so I don't think it's too hard. you just need to get used to that tilting.

The button idea is not bad as you'll see what you have to do but since it's multidirectional scrolling you thumb covers what's scrolling in sometimes.
 

melonZgz

Active Member
Licensed User
Longtime User
Ok, I've uploaded a new beta (available within a few hours):
  • More levels, with a total of 24 levels. First levels are easier, to soften the learning curve.
  • Added a button to fly, instead of touching anywhere.
  • Gravity is lower, so the game is not that fast.
  • Fixed the bug where you can play with any UFO.
  • You can still finish a level crashing the UFO in the platform, I was going to fix it, but I find funny:)

TO DO
  • More bugfixing
  • Add a tutorial
  • More levels, divided into 2 or three worlds, with different backgrounds and tiles. Harder levels, don't expect an easy level in world 2...
Finishing a game is a big pain! it seems that the releasing moment never comes, as there is allways something to add...
 
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