Wish IDE-Files and Visual-Designer-Files ?

D

Deleted member 103

Guest
Hi,

with the IDE File Manager I load the files for the project and that's OK.
Question: Why are the same files if you want to use in the Visual Designer, upload again?

I would prefer if the files using the Visual designers do not have to load again.
This should be both for and B4a B4i.

IDE-File-Manager_Files.PNG


Visual-Designer_Files.PNG
 

ilan

Expert
Licensed User
Longtime User
The reason for that i think (its my logic) that if you have different layout files like 1 for menu 1 for game 1 for highscore...

Now when i will add all images to the project and then open designer to create my layout i dont want to see all files there. In my highscore layout i dont need all game character sprites. This will be a mess
trying to find the right image and connect to the right imageview. So it is meant to have a better overview. I think it is correct like this.
 
D

Deleted member 103

Guest
The reason for that i think (its my logic) that if you have different layout files like 1 for menu 1 for game 1 for highscore...

Now when i will add all images to the project and then open designer to create my layout i dont want to see all files there. In my highscore layout i dont need all game character sprites. This will be a mess
trying to find the right image and connect to the right imageview. So it is meant to have a better overview. I think it is correct like this.
It's all a matter of opinion!
I think it's not so good. :(
 

ac9ts

Active Member
Licensed User
Longtime User
Maybe allow sub-directories to help segregate? If no sub-directories, all the files show up in the designer. If there is a sub-directory name that matches the layout name (without the .bal suffix), only those files in that sub-directory are displayed in the designer. When the apk is built, B4A would just read out of all directories and pack as normal.
 
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