mrossen Active Member Licensed User Longtime User Dec 18, 2013 #1 Hi, If I have a label made by the Scene Builder is it necessary to initialize it in b4J ? What is correct? I have a project with 50 objects, and I have 4 object I need to initialize in B4J code otherwise it will not compile. ex. ledRFRemoteMem1.Initialize("") Mogens
Hi, If I have a label made by the Scene Builder is it necessary to initialize it in b4J ? What is correct? I have a project with 50 objects, and I have 4 object I need to initialize in B4J code otherwise it will not compile. ex. ledRFRemoteMem1.Initialize("") Mogens
Erel B4X founder Staff member Licensed User Longtime User Dec 18, 2013 #2 I have a label made by the Scene Builder is it necessary to initialize it in b4J ? Click to expand... No. Make sure that all the IDs are set correctly. Don't ignore the yellow warnings... Upvote 0
I have a label made by the Scene Builder is it necessary to initialize it in b4J ? Click to expand... No. Make sure that all the IDs are set correctly. Don't ignore the yellow warnings...