Ok guardo grazieConsiderato che stai partendo da zero, e che le varianti sono sconsigliate in quanto difficili da gestire (come hai visto), parti con:
[B4X] [DSE] Designer Script Extensions
The soon to be released versions of B4A, B4i and B4J include a new feature named: designer script extensions. The new feature allows calling B4X code from the visual designer scripts. Note that the B4X code is not executed at design time. I believe that over time this new feature, with a...www.b4x.com
Belin, questa cosa apre un mondo nuovo!Considerato che stai partendo da zero, e che le varianti sono sconsigliate in quanto difficili da gestire (come hai visto), parti con:
[B4X] [DSE] Designer Script Extensions
The soon to be released versions of B4A, B4i and B4J include a new feature named: designer script extensions. The new feature allows calling B4X code from the visual designer scripts. Note that the B4X code is not executed at design time. I believe that over time this new feature, with a...www.b4x.com
Già, il problema è sempre e solo quello: la capoccia testarda dei produttori che anziché standardizzare il "formato" (ratio) dei display, come è per i TV, continuano a farli come gli gira!Ciò che mi interessa del vostro problema è quale problema avete effettivamente. Si tratta del formato del display?
La prego di spiegare un po' di più. Il formato dei due dispositivi è così diverso? Certo, a volte è molto difficile trovare un certo equilibrio tra le diverse dimensioni del display. Tuttavia, secondo la mia esperienza, le varianti sono davvero l'ultima opzione da utilizzare. Sono sicuro che lo sapete anche voi.
Si tratta in genere del formato del display (in passato si usava un formato 4:3, poi si è passati da 16:9 a 2:1, che oggi è più comune, i display stanno semplicemente diventando più "lunghi"). È questo il vero problema?
Magari (si fa per dire) fosse così. I rapporti sono sempre stati diversi, a seconda delle DEMENZIALI scelte dei produttori.. In origine era programmata per 4:3 e sembrava perfetta. Poi è arrivato il 16:9 e la rosa dei venti si è trasformata in un leggero ovale. È stato comunque relativamente facile compensare il problema. Ma i dispositivi sono diventati sempre più lunghi e con un rapporto di quasi 2:1, un cerchio non sembra più un cerchio.
Ma non ci penso proprio, era già faticosa la trigonometria "2D" !Trigonometria sferica, non iniziate mai con essa, impazzirete...
Un punto dolente per me. Mi ribolle il sangue quando vedo questi video "eleganti" in TV. A seconda del contenuto, quando si gira una clip si dovrebbe tenere il cellulare in modalità orizzontale e non sempre in modalità verticale. In questo modo si esegue un panning avanti e indietro selvaggio per catturare in qualche modo la scena, con contenuti per lo più irrilevanti nella metà superiore e inferiore dell'immagine. Inoltre, ci sono queste meravigliose immagini doppie sfocate sul televisore, in modo che lo schermo televisivo non debba diventare nero. Poi vedo ciò che è effettivamente importante sull'enorme schermo piatto in un'area che potrebbe essere facilmente coperta da un francobollo.non tutti mettiamo il TV in verticale
Ok, siamo diventati vecchi, ma almeno noi ci siamo arrivati, i geniali giovani d'oggi... chissàSì, sono diventato un vecchio che non capisce più il mondo e sto di nuovo divagando dall'argomento...
Ancora una volta è vero...Ok, siamo diventati vecchi, ma almeno noi ci siamo arrivati, i geniali giovani d'oggi... chissà
'All variants script
AutoScaleAll
PFront.SetTopAndBottom(0%y,100%y)
PFront.SetLeftAndRight(0%x,100%x)
PBack.SetTopAndBottom(0%y,100%y)
PBack.SetLeftAndRight(0%x,100%x)
PRose.Width = 30%x
PRose.HorizontalCenter = 50%x
PRose.Height = PRose.Width
PRose.VerticalCenter = 50%y
PArrowBlue.Width =30%x
PArrowBlue.HorizontalCenter = 50%x
PArrowBlue.Height = PArrowBlue.Width
PArrowBlue.VerticalCenter = 50%y
PSun.Width =30%x
PSun.HorizontalCenter = 50%x
PSun.Height = PArrowBlue.Width
PSun.VerticalCenter = 50%y
PMoon.HorizontalCenter = 50%x
PMoon.Height = PArrowBlue.Width
PMoon.VerticalCenter = 50%y
PMoonTurn.Top = PMoon.Width/2 - 70.5*(PMoon.Width/2)/100
PMoonTurn.Width = PMoon.Left+3.5*PMoon.Width/100
PMoonTurn.Height = PMoonTurn.Width
PMoonTurn.Left = PMoon.Width/2-PMoonTurn.Width/2
BInfo.SetTopAndBottom(49%y,55%y)
BInfo.SetLeftAndRight(3%x,22%x)
LDeclination.SetTopAndBottom(49%y,55%y)
LDeclination.SetLeftAndRight(78%x,97%x)
LDeclinationLabel.SetTopAndBottom(LDeclination.Top,LDeclination.Bottom-4%y)
LDeclinationLabel.SetLeftAndRight(LDeclination.Left+2%x,LDeclination.Left+18%x)
ImageViewDecli0.SetTopAndBottom(LDeclination.Top+2.5%y,LDeclination.Bottom-0.5%y)
ImageViewDecli0.SetLeftAndRight(LDeclination.Left+3%x,LDeclination.Left+6%x)
ImageViewDecli1.SetTopAndBottom(ImageViewDecli0.Top,ImageViewDecli0.Bottom)
ImageViewDecli1.SetLeftAndRight(ImageViewDecli0.Left+3%x,ImageViewDecli0.Right+3%x)
ImageViewDecli2.SetTopAndBottom(ImageViewDecli1.Top,ImageViewDecli1.Bottom)
ImageViewDecli2.SetLeftAndRight(ImageViewDecli1.Left+3%x,ImageViewDecli1.Right+3%x)
ImageViewDecliDot.SetTopAndBottom(ImageViewDecli2.Top,ImageViewDecli2.Bottom)
ImageViewDecliDot.SetLeftAndRight(ImageViewDecli2.Left+3%x,ImageViewDecli2.Right+1.5%x)
ImageViewDecli3.SetTopAndBottom(ImageViewDecliDot.Top,ImageViewDecliDot.Bottom)
ImageViewDecli3.SetLeftAndRight(ImageViewDecliDot.Left+1.5%x,ImageViewDecliDot.Right+3%x)
LSats.SetTopAndBottom(58%y,64%y)
LSats.SetLeftAndRight(3%x,22%x)
LSatLabel.SetTopAndBottom(LSats.Top,LSats.Bottom-4%y)
LSatLabel.SetLeftAndRight(LSats.Left+2%x,LSats.Left+10%x)
ImageViewSat0.SetTopAndBottom(LSats.Top+2.5%y,LSats.Bottom-0.5%y)
ImageViewSat0.SetLeftAndRight(LSats.Left+6%x,LSats.Right-10%x)
ImageViewSat1.SetTopAndBottom(ImageViewSat0.Top,ImageViewSat0.Bottom)
ImageViewSat1.SetLeftAndRight(ImageViewSat0.Left+3%x,ImageViewSat0.Right+3%x)
LAccuracy.SetTopAndBottom(58%y,64%y)
LAccuracy.Left = LSats.Left + 25%x
LAccuracy.Width = LSats.Width
LAccLabel.SetTopAndBottom(LAccuracy.Top,LAccuracy.Bottom-4%y)
LAccLabel.SetLeftAndRight(LAccuracy.Left+2%x,LAccuracy.Left+9%x)
LAccMeas.SetTopAndBottom(LAccLabel.Top,LAccLabel.Bottom)
LAccMeas.SetLeftAndRight(LAccLabel.Right,LAccLabel.Right+3%x)
ImageViewAcc0.SetTopAndBottom(LAccuracy.Top+2.5%y,LAccuracy.Bottom-0.5%y)
ImageViewAcc0.SetLeftAndRight(LAccuracy.Left+3%x,LAccuracy.Left+6%x)
ImageViewAcc1.SetTopAndBottom(ImageViewAcc0.Top,ImageViewAcc0.Bottom)
ImageViewAcc1.SetLeftAndRight(ImageViewAcc0.Left+3%x,ImageViewAcc0.Right+3%x)
ImageViewAcc2.SetTopAndBottom(ImageViewAcc1.Top,ImageViewAcc1.Bottom)
ImageViewAcc2.SetLeftAndRight(ImageViewAcc1.Left+3%x,ImageViewAcc1.Right+3%x)
ImageViewAccDot.SetTopAndBottom(ImageViewAcc2.Top,ImageViewAcc2.Bottom)
ImageViewAccDot.SetLeftAndRight(ImageViewAcc2.Left+3%x,ImageViewAcc2.Right+1.5%x)
ImageViewAcc3.SetTopAndBottom(ImageViewAccDot.Top,ImageViewAccDot.Bottom)
ImageViewAcc3.SetLeftAndRight(ImageViewAccDot.Left+1.5%x,ImageViewAccDot.Right+3%x)
LAltitude.SetTopAndBottom(58%y,64%y)
LAltitude.Left = LAccuracy.Left + 25%x
LAltitude.Width = LAccuracy.Width
LAltLabel.SetTopAndBottom(LAltitude.Top,LAltitude.Bottom-4%y)
LAltLabel.SetLeftAndRight(LAltitude.Left+2%x,LAltitude.Left+9%x)
LAltMeas.SetTopAndBottom(LAltLabel.Top,LAltLabel.Bottom)
LAltMeas.SetLeftAndRight(LAltLabel.Right,LAltLabel.Right+3%x)
ImageViewAlt0.SetTopAndBottom(LAltitude.Top+2.5%y,LAltitude.Bottom-0.5%y)
ImageViewAlt0.SetLeftAndRight(LAltitude.Left+2%x,LAltitude.Left+5%x)
ImageViewAlt1.SetTopAndBottom(ImageViewAlt0.Top,ImageViewAlt0.Bottom)
ImageViewAlt1.SetLeftAndRight(ImageViewAlt0.Left+3%x,ImageViewAlt0.Right+3%x)
ImageViewAlt2.SetTopAndBottom(ImageViewAlt1.Top,ImageViewAlt1.Bottom)
ImageViewAlt2.SetLeftAndRight(ImageViewAlt1.Left+3%x,ImageViewAlt1.Right+3%x)
ImageViewAlt3.SetTopAndBottom(ImageViewAlt2.Top,ImageViewAlt2.Bottom)
ImageViewAlt3.SetLeftAndRight(ImageViewAlt2.Left+3%x,ImageViewAlt2.Right+3%x)
ImageViewAlt4.SetTopAndBottom(ImageViewAlt3.Top,ImageViewAlt3.Bottom)
ImageViewAlt4.SetLeftAndRight(ImageViewAlt3.Left+3%x,ImageViewAlt3.Right+3%x)
ImageViewDotAlt.SetTopAndBottom(LAltLabel.Top,LAltLabel.Bottom)
ImageViewDotAlt.SetLeftAndRight(LAltLabel.Left+13%x,LAltLabel.Left+16%x)
LBearing.SetTopAndBottom(58%y,64%y)
LBearing.Left = LAltitude.Left + 25%x
LBearing.Width = LAltitude.Width
LBearLabel.SetTopAndBottom(LBearing.Top,LBearing.Bottom-4%y)
LBearLabel.SetLeftAndRight(LBearing.Left+2%x,LBearing.Left+18%x)
ImageViewBear0.SetTopAndBottom(LBearing.Top+2.5%y,LBearing.Bottom-0.5%y)
ImageViewBear0.SetLeftAndRight(LBearing.Left+3%x,LBearing.Left+6%x)
ImageViewBear1.SetTopAndBottom(ImageViewBear0.Top,ImageViewBear0.Bottom)
ImageViewBear1.SetLeftAndRight(ImageViewBear0.Left+3%x,ImageViewBear0.Right+3%x)
ImageViewBear2.SetTopAndBottom(ImageViewBear1.Top,ImageViewBear1.Bottom)
ImageViewBear2.SetLeftAndRight(ImageViewBear1.Left+3%x,ImageViewBear1.Right+3%x)
ImageViewBearDot.SetTopAndBottom(ImageViewBear2.Top,ImageViewBear2.Bottom)
ImageViewBearDot.SetLeftAndRight(ImageViewBear2.Left+3%x,ImageViewBear2.Right+1.5%x)
ImageViewBear3.SetTopAndBottom(ImageViewBearDot.Top,ImageViewBearDot.Bottom)
ImageViewBear3.SetLeftAndRight(ImageViewBearDot.Left+1.5%x,ImageViewBearDot.Right+3%x)
ImageViewDotBear.SetTopAndBottom(LBearLabel.Top,LBearLabel.Bottom)
ImageViewDotBear.SetLeftAndRight(LBearLabel.Left+13%x,LBearLabel.Left+16%x)
LLon.SetTopAndBottom(67%y,73%y)
LLon.SetLeftAndRight(3%x,48%x)
LLonGPS.SetTopAndBottom(67%y,73%y)
LLonGPS.SetLeftAndRight(3%x,48%x)
LLonLabel.SetTopAndBottom(LLon.Top,LLon.Bottom-4%y)
LLonLabel.SetLeftAndRight(LLon.Left+2%x,LLon.Left+18%x)
ImageViewLonHR.SetTopAndBottom(LLon.Top+2%y,LLon.Bottom-0.5%y)
ImageViewLonHR.SetLeftAndRight(LLon.Left+1%x,LLon.Left+5%x)
ImageViewLonDeg0.SetTopAndBottom(ImageViewLonHR.Top,ImageViewLonHR.Bottom)
ImageViewLonDeg0.SetLeftAndRight(ImageViewLonHR.Right,ImageViewLonHR.Right+4%x)
ImageViewLonDeg1.SetTopAndBottom(ImageViewLonDeg0.Top,ImageViewLonDeg0.Bottom)
ImageViewLonDeg1.SetLeftAndRight(ImageViewLonDeg0.Right,ImageViewLonDeg0.Right+4%x)
ImageViewLonDeg2.SetTopAndBottom(ImageViewLonDeg1.Top,ImageViewLonDeg1.Bottom)
ImageViewLonDeg2.SetLeftAndRight(ImageViewLonDeg1.Right,ImageViewLonDeg1.Right+4%x)
ImageViewLonDeg.SetTopAndBottom(ImageViewLonDeg2.Top,ImageViewLonDeg2.Bottom)
ImageViewLonDeg.SetLeftAndRight(ImageViewLonDeg2.Right,ImageViewLonDeg2.Right+2%x)
ImageViewLonMin0.SetTopAndBottom(ImageViewLonDeg.Top,ImageViewLonDeg.Bottom)
ImageViewLonMin0.SetLeftAndRight(ImageViewLonDeg.Right,ImageViewLonDeg.Right+4%x)
ImageViewLonMin1.SetTopAndBottom(ImageViewLonMin0.Top,ImageViewLonMin0.Bottom)
ImageViewLonMin1.SetLeftAndRight(ImageViewLonMin0.Right,ImageViewLonMin0.Right+4%x)
ImageViewLonMin.SetTopAndBottom(ImageViewLonMin1.Top,ImageViewLonMin1.Bottom)
ImageViewLonMin.SetLeftAndRight(ImageViewLonMin1.Right,ImageViewLonMin1.Right+2%x)
ImageViewLonSec0.SetTopAndBottom(ImageViewLonMin.Top,ImageViewLonMin.Bottom)
ImageViewLonSec0.SetLeftAndRight(ImageViewLonMin.Right,ImageViewLonMin.Right+4%x)
ImageViewLonSec1.SetTopAndBottom(ImageViewLonSec0.Top,ImageViewLonSec0.Bottom)
ImageViewLonSec1.SetLeftAndRight(ImageViewLonSec0.Right,ImageViewLonSec0.Right+4%x)
ImageViewLonDot.SetTopAndBottom(ImageViewLonSec1.Top,ImageViewLonSec1.Bottom)
ImageViewLonDot.SetLeftAndRight(ImageViewLonSec1.Right,ImageViewLonSec1.Right+2%x)
ImageViewLonSec2.SetTopAndBottom(ImageViewLonDot.Top,ImageViewLonDot.Bottom)
ImageViewLonSec2.SetLeftAndRight(ImageViewLonDot.Right,ImageViewLonDot.Right+4%x)
ImageViewLonSec.SetTopAndBottom(ImageViewLonSec2.Top,ImageViewLonSec2.Bottom)
ImageViewLonSec.SetLeftAndRight(ImageViewLonSec2.Right,ImageViewLonSec2.Right+2%x)
LLat.SetTopAndBottom (67%y,73%y)
LLat.SetLeftAndRight(52%x,97%x)
LLatGPS.SetTopAndBottom (67%y,73%y)
LLatGPS.SetLeftAndRight(52%x,97%x)
LLatLabel.SetTopAndBottom(LLat.Top,LLat.Bottom-4%y)
LLatLabel.SetLeftAndRight(LLat.Left+2%x,LLat.Left+18%x)
ImageViewLatHR.SetTopAndBottom(LLat.Top+2%y,LLat.Bottom-0.5%y)
ImageViewLatHR.SetLeftAndRight(LLat.Left+3%x,LLat.Left+7%x)
ImageViewLatDeg0.SetTopAndBottom(ImageViewLatHR.Top,ImageViewLatHR.Bottom)
ImageViewLatDeg0.SetLeftAndRight(ImageViewLatHR.Right,ImageViewLatHR.Right+4%x)
ImageViewLatDeg1.SetTopAndBottom(ImageViewLatDeg0.Top,ImageViewLatDeg0.Bottom)
ImageViewLatDeg1.SetLeftAndRight(ImageViewLatDeg0.Right,ImageViewLatDeg0.Right+4%x)
ImageViewLatDeg.SetTopAndBottom(ImageViewLatDeg1.Top,ImageViewLatDeg1.Bottom)
ImageViewLatDeg.SetLeftAndRight(ImageViewLatDeg1.Right,ImageViewLatDeg1.Right+2%x)
ImageViewLatMin0.SetTopAndBottom(ImageViewLatDeg.Top,ImageViewLatDeg.Bottom)
ImageViewLatMin0.SetLeftAndRight(ImageViewLatDeg.Right,ImageViewLatDeg.Right+4%x)
ImageViewLatMin1.SetTopAndBottom(ImageViewLatMin0.Top,ImageViewLatMin0.Bottom)
ImageViewLatMin1.SetLeftAndRight(ImageViewLatMin0.Right,ImageViewLatMin0.Right+4%x)
ImageViewLatMin.SetTopAndBottom(ImageViewLatMin1.Top,ImageViewLatMin1.Bottom)
ImageViewLatMin.SetLeftAndRight(ImageViewLatMin1.Right,ImageViewLatMin1.Right+2%x)
ImageViewLatSec0.SetTopAndBottom(ImageViewLatMin.Top,ImageViewLatMin.Bottom)
ImageViewLatSec0.SetLeftAndRight(ImageViewLatMin.Right,ImageViewLatMin.Right+4%x)
ImageViewLatSec1.SetTopAndBottom(ImageViewLatSec0.Top,ImageViewLatSec0.Bottom)
ImageViewLatSec1.SetLeftAndRight(ImageViewLatSec0.Right,ImageViewLatSec0.Right+4%x)
ImageViewLatDot.SetTopAndBottom(ImageViewLatSec1.Top,ImageViewLatSec1.Bottom)
ImageViewLatDot.SetLeftAndRight(ImageViewLatSec1.Right,ImageViewLatSec1.Right+2%x)
ImageViewLatSec2.SetTopAndBottom(ImageViewLatDot.Top,ImageViewLatDot.Bottom)
ImageViewLatSec2.SetLeftAndRight(ImageViewLatDot.Right,ImageViewLatDot.Right+4%x)
ImageViewLatSec.SetTopAndBottom(ImageViewLatSec2.Top,ImageViewLatSec2.Bottom)
ImageViewLatSec.SetLeftAndRight(ImageViewLatSec2.Right,ImageViewLatSec2.Right+2%x)
LSpeed.SetTopAndBottom (76%y,84%y)
LSpeed.SetLeftAndRight(3%x,48%x)
LSpeedLabel.SetTopAndBottom(LSpeed.Top,LSpeed.Top+2%y)
LSpeedLabel.SetLeftAndRight(LSpeed.Left+2%x,LSpeed.Left+18%x)
LSpeedMeas.SetTopAndBottom(LSpeedLabel.Top,LSpeedLabel.Bottom)
LSpeedMeas.SetLeftAndRight(LSpeedLabel.Right+2%x,LSpeedLabel.Right+8%x)
ImageViewSpeed0.SetTopAndBottom(LSpeed.Top+2%y,LSpeed.Bottom-1%y)
ImageViewSpeed0.SetLeftAndRight(LSpeed.Left+9%x,LSpeed.Left+14%x)
ImageViewSpeed1.SetTopAndBottom(ImageViewSpeed0.Top,ImageViewSpeed0.Bottom)
ImageViewSpeed1.SetLeftAndRight(ImageViewSpeed0.Right,ImageViewSpeed0.Right+5%x)
ImageViewSpeed2.SetTopAndBottom(ImageViewSpeed1.Top,ImageViewSpeed1.Bottom)
ImageViewSpeed2.SetLeftAndRight(ImageViewSpeed1.Right,ImageViewSpeed1.Right+5%x)
ImageViewSpeed3.SetTopAndBottom(ImageViewSpeed2.Top,ImageViewSpeed2.Bottom)
ImageViewSpeed3.SetLeftAndRight(ImageViewSpeed2.Right,ImageViewSpeed2.Right+5%x)
ImageViewSpeedDot.SetTopAndBottom(ImageViewSpeed3.Top,ImageViewSpeed3.Bottom)
ImageViewSpeedDot.SetLeftAndRight(ImageViewSpeed3.Right,ImageViewSpeed3.Right+3%x)
ImageViewSpeed4.SetTopAndBottom(ImageViewSpeedDot.Top,ImageViewSpeedDot.Bottom)
ImageViewSpeed4.SetLeftAndRight(ImageViewSpeedDot.Right,ImageViewSpeedDot.Right+5%x)
LODO.SetTopAndBottom (76%y,84%y)
LODO.SetLeftAndRight(52%x,97%x)
LTrip.SetTopAndBottom (76%y,84%y)
LTrip.SetLeftAndRight(52%x,75%x)
LODOLabel.SetTopAndBottom(LODO.Top,LODO.Top+2%y)
LODOLabel.SetLeftAndRight(LODO.Left+2%x,LODO.Left+18%x)
LODOMeas.SetTopAndBottom(LODOLabel.Top,LODOLabel.Bottom)
LODOMeas.SetLeftAndRight(LODOLabel.Right+2%x,LODOLabel.Right+24%x)
ImageViewTrip0.SetTopAndBottom(LODO.Top+2%y,LODO.Bottom-1%y)
ImageViewTrip0.SetLeftAndRight(LODO.Left+0.5%x,LODO.Left+4.5%x)
ImageViewTrip1.SetTopAndBottom(ImageViewTrip0.Top,ImageViewTrip0.Bottom)
ImageViewTrip1.SetLeftAndRight(ImageViewTrip0.Right,ImageViewTrip0.Right+4%x)
ImageViewTrip2.SetTopAndBottom(ImageViewTrip1.Top,ImageViewTrip1.Bottom)
ImageViewTrip2.SetLeftAndRight(ImageViewTrip1.Right,ImageViewTrip1.Right+4%x)
ImageViewTrip3.SetTopAndBottom(ImageViewTrip2.Top,ImageViewTrip2.Bottom)
ImageViewTrip3.SetLeftAndRight(ImageViewTrip2.Right,ImageViewTrip2.Right+4%x)
ImageViewTripDot.SetTopAndBottom(ImageViewTrip3.Top,ImageViewTrip3.Bottom)
ImageViewTripDot.SetLeftAndRight(ImageViewTrip3.Right,ImageViewTrip3.Right+1.5%x)
ImageViewTrip4.SetTopAndBottom(ImageViewTripDot.Top,ImageViewTripDot.Bottom)
ImageViewTrip4.SetLeftAndRight(ImageViewTripDot.Right,ImageViewTripDot.Right+4%x)
ImageViewODO0.SetTopAndBottom(ImageViewTrip0.Top,ImageViewTrip0.Bottom)
ImageViewODO0.SetLeftAndRight(ImageViewTrip4.Right+1.5%x,ImageViewTrip4.Right+5.5%x)
ImageViewODO1.SetTopAndBottom(ImageViewODO0.Top,ImageViewODO0.Bottom)
ImageViewODO1.SetLeftAndRight(ImageViewODO0.Right,ImageViewODO0.Right+4%x)
ImageViewODO2.SetTopAndBottom(ImageViewODO1.Top,ImageViewODO1.Bottom)
ImageViewODO2.SetLeftAndRight(ImageViewODO1.Right,ImageViewODO1.Right+4%x)
ImageViewODO3.SetTopAndBottom(ImageViewODO2.Top,ImageViewODO2.Bottom)
ImageViewODO3.SetLeftAndRight(ImageViewODO2.Right,ImageViewODO2.Right+4%x)
ImageViewODODot.SetTopAndBottom(ImageViewODO3.Top,ImageViewODO3.Bottom)
ImageViewODODot.SetLeftAndRight(ImageViewODO3.Right,ImageViewODO3.Right+1.5%x)
ImageViewODO4.SetTopAndBottom(ImageViewODODot.Top,ImageViewODODot.Bottom)
ImageViewODO4.SetLeftAndRight(ImageViewODODot.Right,ImageViewODODot.Right+4%x)
BStart.SetTopAndBottom(87%y,97%y)
BStart.Left = LSats.Left
BStart.Width = LSats.Width
BMode.SetTopAndBottom(87%y,97%y)
BMode.Left = LAccuracy.Left
BMode.Width = LAccuracy.Width
BReset.SetTopAndBottom (87%y,97%y)
BReset.Left = LAltitude.Left
BReset.Width = LAltitude.Width
BExit.SetTopAndBottom (87%y,97%y)
BExit.Left = LBearing.Left
BExit.Width = LBearing.Width
ImageViewHelp.SetTopAndBottom(0%y,50%y)
ImageViewHelp.SetLeftAndRight(0%x,100%x)
WebViewHelp.SetTopAndBottom(50%y,100%y)
WebViewHelp.SetLeftAndRight(0%x,100%x)
BCloseView.SetTopAndBottom(1%y,7%y)
BCloseView.SetLeftAndRight(84%x,97%x)
BSwapView.SetTopAndBottom(BCloseView.Top+7%y,BCloseView.Bottom+7%y)
BSwapView.SetLeftAndRight(BCloseView.Left,BCloseView.Right)
BSkin.SetTopAndBottom(2%y,10%y)
BSkin.SetLeftAndRight(3%x,20%x)
LSkin.SetTopAndBottom(BSkin.Top+1%y,BSkin.Bottom-1%y)
LSkin.SetLeftAndRight(BSkin.Right+3%x, 97%x)
BFont.SetTopAndBottom(BSkin.Top+10%y,BSkin.Bottom+10%y)
BFont.SetLeftAndRight(BSkin.Left, BSkin.Right)
LFont.SetTopAndBottom(BFont.Top+1%y,BFont.Bottom-1%y)
LFont.SetLeftAndRight(LSkin.left, LSkin.Right)
BLock.SetTopAndBottom(BFont.Top+10%y,BFont.Bottom+10%y)
BLock.SetLeftAndRight(BFont.Left,BFont.Right)
LLock.SetTopAndBottom(BLock.Top+1%y,BLock.Bottom-1%y)
LLock.SetLeftAndRight(BLock.Right+3%x, 97%x)
BCompass.SetTopAndBottom(BLock.Top+10%y,BLock.Bottom+10%y)
BCompass.SetLeftAndRight(BLock.Left, BLock.Right)
LCompass.SetTopAndBottom(BCompass.Top+1%y,BCompass.Bottom-1%y)
LCompass.SetLeftAndRight(BCompass.Right+3%x,97%x)
BSunMoon.SetTopAndBottom(BCompass.Top+10%y,BCompass.Bottom+10%y)
BSunMoon.SetLeftAndRight(BCompass.Left, BCompass.Right)
LSunMoon.SetTopAndBottom(BSunMoon.Top-1%y,BSunMoon.Bottom-4%y)
LSunMoon.SetLeftAndRight(LCompass.Left, LCompass.Right)
BLocal.SetTopAndBottom(LSunMoon.Bottom,LSunMoon.Bottom+5%y)
BLocal.SetLeftAndRight(LSunMoon.Left,LSunMoon.Left+37%x)
BMapTimeZone.SetTopAndBottom(BLocal.Top,BLocal.Bottom)
BMapTimeZone.Left=BLocal.Right
BMapTimeZone.Width=BLocal.Width
BReserved1.SetTopAndBottom(BCompass.Top+10%y,BCompass.Bottom+10%y)
BReserved1.SetLeftAndRight(BCompass.Left, BCompass.Right)
BReserved2.SetTopAndBottom(BReserved1.Top+10%y,BReserved1.Bottom+10%y)
BReserved2.SetLeftAndRight(BReserved1.Left, BReserved1.Right)
BReturn.SetTopAndBottom(77%y,85%y)
BReturn.SetLeftAndRight(BReserved2.Left, BReserved2.Right)
LVersion.SetTopAndBottom(89%y,99%y)
LVersion.SetLeftAndRight(3%x,97%x)
ImageViewLogo.SetTopAndBottom(BReturn.Top+7%y, LVersion.Top+2%y)
ImageViewLogo.SetLeftAndRight(70%x,97%x)
WebViewMap.SetTopAndBottom(0%y,100%y)
WebViewMap.SetLeftAndRight(0%x,100%x)
WebViewDonate.SetTopAndBottom(0%y,100%y)
WebViewDonate.SetLeftAndRight(0%x,100%x)
BCloseMap.SetTopAndBottom(2%y,8%y)
BCloseMap.SetLeftAndRight(82%x,95%x)
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