Informatix,
I did as you suggested. I've been trying to compare AC against GameView. I did see a speed improvement from about 27FPS with GV to 30FPS with AC.
BTW, I really like the library, so I donated, even though I may not use it for my current project. I'm sure I will use it in something.
I have a feeling there are some ways to get better performance. I'm making a tile based game. Each Tile is 240x240px and on my Nexus 7, it can sometimes need to process 30 tiles per tick. That's to rotate and draw them to a canvas. This is just for the background.
I would like to keep all the sprites in GV, unless you think it would be faster to keep everything in AC, or maybe even keep everything in GV.
What do you think?
Cheers,
Sterling