publicvoid initTiltControls(Vector3 tiltCalibration ){Vector3.tmp.set(0,0,1);Vector3.tmp2.set( tiltCalibration ).nor();Quaternion rotateQuaternion =newQuaternion().setFromCross(Vector3.tmp,Vector3.tmp2 );
Matrix4 m =newMatrix4(Vector3.Zero, rotateQuaternion,newVector3(1f,1f,1f));this.calibrationMatrix = m.inv();}