Hey everyone,
I have been playing around with live wallpapers, while learning B4A and I'll admit that I'm pretty new to this but I have been playing with one of the lwp demo's, the bouncing smiley one - and I have a few questions.
In my sample, I have modified the bouncing smiley, so that now it displays a falling snowflake.
1. there is a stutter in the display every time the screen is touched, I dont understand why
2. Is there a way to produce a real transparent background on the images, as the snowflakes pile up at the bottom you can see edges of bg color that should be transparent.
3. I would like to make the snowflakes that have fallen shift around on orientation change, right now I realize these are not objects, only artifacts that have not been cleared - how would that be handled?
I have been playing around with live wallpapers, while learning B4A and I'll admit that I'm pretty new to this but I have been playing with one of the lwp demo's, the bouncing smiley one - and I have a few questions.
In my sample, I have modified the bouncing smiley, so that now it displays a falling snowflake.
1. there is a stutter in the display every time the screen is touched, I dont understand why
2. Is there a way to produce a real transparent background on the images, as the snowflakes pile up at the bottom you can see edges of bg color that should be transparent.
3. I would like to make the snowflakes that have fallen shift around on orientation change, right now I realize these are not objects, only artifacts that have not been cleared - how would that be handled?