Good afternoon,
I have a problem with the quality of bitmap objects, even with the new issue 2.71 this situation doesnt change.
I use gv. (as gameview) to made a tiny game (45 gv. elements, I am not sure whether it is too much or not) and one layout I have several images (I define these images from designer) and several bitmapdata which are defined in the code:
I load the the bitmapdata like following way:
Dim a as bitmapdata
Dim b as imageview
In both case I use the following sentence to load the picture (not on the designer, but on the code ):
a.Bitmap=LoadBitmap(File.DirAssets,"examplea.png")
b.Bitmap=LoadBitmap(File.DirAssets,"exampleb.png")
But when run the app in the movilphone, I find "b" objets have a good quality, but the "a" objets have a very poor quality, however with the previus issue of program, it didnot happend (with 2.52)
I have found any coments in logs, but there is not any...
Please could you tell me any clue?, I tried write LoadBitmapSample in one object, but it didnt work (maybedo i need to load everything like this way?)
Could you help me?
Here after there is a picture, the orange botton are image objets (they have the right quality) and in the left there is a bitmapdata object (with poor quality)
Thank you very much for your support
I have a problem with the quality of bitmap objects, even with the new issue 2.71 this situation doesnt change.
I use gv. (as gameview) to made a tiny game (45 gv. elements, I am not sure whether it is too much or not) and one layout I have several images (I define these images from designer) and several bitmapdata which are defined in the code:
I load the the bitmapdata like following way:
Dim a as bitmapdata
Dim b as imageview
In both case I use the following sentence to load the picture (not on the designer, but on the code ):
a.Bitmap=LoadBitmap(File.DirAssets,"examplea.png")
b.Bitmap=LoadBitmap(File.DirAssets,"exampleb.png")
But when run the app in the movilphone, I find "b" objets have a good quality, but the "a" objets have a very poor quality, however with the previus issue of program, it didnot happend (with 2.52)
I have found any coments in logs, but there is not any...
Please could you tell me any clue?, I tried write LoadBitmapSample in one object, but it didnt work (maybedo i need to load everything like this way?)
Could you help me?
Here after there is a picture, the orange botton are image objets (they have the right quality) and in the left there is a bitmapdata object (with poor quality)
Thank you very much for your support
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