Need someone to explain me

AlDim

Member
Licensed User
Longtime User
At my developer page i saw a crash report for my Fantasy Name Generator.
Can anyone understand the report, so explain me if it is user side problem or mine.

B4X:
backtrace:
#00 pc 00015154 /system/lib/libutils.so (android::Looper::pollInner(int)+487)
#01 pc 000151ed /system/lib/libutils.so (android::Looper::pollOnce(int, int*, int*, void**)+92)
#02 pc 00067c65 /system/lib/libandroid_runtime.so (android::NativeMessageQueue::pollOnce(_JNIEnv*, int)+22)
#03 pc 0001dc4c /system/lib/libdvm.so (dvmPlatformInvoke+112)
#04 pc 0004decf /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+398)
#05 pc 00027060 /system/lib/libdvm.so
#06 pc 0002b5ec /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, JValue*)+184)
#07 pc 000601df /system/lib/libdvm.so (dvmInvokeMethod(Object*, Method const*, ArrayObject*, ArrayObject*, ClassObject*, bool)+350)
#08 pc 00067ddf /system/lib/libdvm.so
#09 pc 00027060 /system/lib/libdvm.so
#10 pc 0002b5ec /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, JValue*)+184)
#11 pc 0005ff21 /system/lib/libdvm.so (dvmCallMethodV(Thread*, Method const*, Object*, bool, JValue*, std::__va_list)+292)
#12 pc 00049b67 /system/lib/libdvm.so
#13 pc 0004b697 /system/lib/libandroid_runtime.so
#14 pc 0004c327 /system/lib/libandroid_runtime.so (android::AndroidRuntime::start(char const*, char const*)+378)
#15 pc 0000105b /system/bin/app_process
#16 pc 0000db4f /system/lib/libc.so (__libc_init+50)
#17 pc 00000d7c /system/bin/app_process

code around pc:
4015c134 4639692b f8d26802 682ac008 b91847e0
4015c144 46394620 fe9af7ff f10568eb b13b010c
4015c154 f8506818 19d87c0c fb4df7fa 900cf8c5
4015c164 0701f06f 6d213601 d3d7428e b0494638
4015c174 8ff0e8bd 0000288a 00002917 00002967
4015c184 0000286e 0000286c 00002906 43f8e92d
4015c194 46884604 461e4615 20009f08 0914f04f
4015c1a4 6ce3e011 65e11c51 3202fb09 2b006893
4015c1b4 6850db09 69126811 6028b105 6031b106
4015c1c4 603ab1b7 6de2e014 429a6d23 b148d3e9
4015c1d4 2100b10d b10e6029 60322200 2300b13f
4015c1e4 e004603b 46414620 febef7ff 4603e7eb
4015c1f4 e8bd4618 000083f8 47f3e92d 46071e0e
4015c204 46994690 a028f8dd 4642dc0a a000f8cd
4015c214 46314638 f7ff464b 1c82ffb9 e01dd0f5
4015c224 f7fc2001 4b0efc63 460d4604 4506fbc3
code around lr:
4094c32c bf00bd3e 0006098a fffffe54 00044b04
4094c33c 000492da 2107b510 68004604 f9a3f00a
4094c34c bd104620 4603b537 460c4d12 46194668
4094c35c f7ff447d b1c4ffc7 582d480f 7057f505
4094c36c f7d39001 f505efd6 21007051 f7de4622
4094c37c b938ef1a 20054909 46234a09 447a4479
4094c38c ef78f7d3 f7ffa801 4668ff1f ffd2f7ff
4094c39c bf00bd3e 00060928 fffffe58 00044a92
4094c3ac 000492ab b5374603 a801460d 4c094619
4094c3bc ff98f7ff 447c4808 a8015821 2a00688a
4094c3cc f04fbf0c 240034ff f7ff602a 4620ffb3
4094c3dc bf00bd3e 000608c2 fffffe54 4601b513
4094c3ec a8014614 ff7ef7ff f7d34620 a801ef32
4094c3fc ffa0f7ff b573bd1c 46164601 e9dda801
4094c40c f7ff4506 68f3ff6f d5060659 46294620
4094c41c 0210f106 e848f7de e9c6e001 a8014504

if its not mine, np :) else :(
but my code is clean so i dont think that is me.

Sorry for my english in advance.
 

IanMc

Well-Known Member
Licensed User
Longtime User
There's nothing obvious there, i'd say it's a once-off user's machine crash.

I was looking for array out of bounds errors which it almost always 99% of the time is but rumour has it that Erel is going to fix B4a so that can't happen anymore :D

That last bit looks like code I used to type into my Commodore 64 from a magazine to make a game :D
 
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