I have one small problem left in my app before it is complete. My app creates a UDP socket and sends a hex string every 1.6 seconds and listens for a reply. When a packet is recieved (it is 15 bytes in length) I am only interested in the 8th byte. The 8th byte is converted to an interger and then places a bitmap image on the screen according to the integer recieved. I used the designer to add the imageview to the screen. The bitmap images are small at 1.4k each. The app almost does what I want. The proper image appears breifly on the screen before reverting back to "image0.png" I want the image to stay on the screen until the next timer tick when the image is updated by a new packet received.
I would greatly appreciate any help.
I would greatly appreciate any help.
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