Sep 5, 2014 Replies: 21 Here is my newest game - Plumbers nightmare Idea and programming - by me Graphics - Masugae on Freelancer Music - Troels https://play.google.com/store/apps/details?id=dk.maxapps.pipes Attachments jpgmain_600x1024.jpg 169.3 KB · Views: 3,846 Click to expand...
Here is my newest game - Plumbers nightmare Idea and programming - by me Graphics - Masugae on Freelancer Music - Troels https://play.google.com/store/apps/details?id=dk.maxapps.pipes
S sorex Expert Licensed User Longtime User Sep 5, 2014 #2 Looks very nice, Max. Edit: just wondering.. do you pay people for reviewing your game? Already 2 reviews and you just uploaded it Last edited: Sep 5, 2014
Looks very nice, Max. Edit: just wondering.. do you pay people for reviewing your game? Already 2 reviews and you just uploaded it
MaxApps Active Member Licensed User Longtime User Sep 5, 2014 #3 One review is me The others are genuine reviews
S sorex Expert Licensed User Longtime User Sep 5, 2014 #4 nothing wrong with that tho, I bet a lot of them work like that. It was just weird to have it reviewed so fast as most of the time new apps are barely to find on that stupid play store listing.
nothing wrong with that tho, I bet a lot of them work like that. It was just weird to have it reviewed so fast as most of the time new apps are barely to find on that stupid play store listing.
MaxApps Active Member Licensed User Longtime User Sep 5, 2014 #5 First time people leave any of my apps, I ask them, what they think of the it and if they like it, I ask them, if they would be kind enough to rate it. That has helped my apps alot.
First time people leave any of my apps, I ask them, what they think of the it and if they like it, I ask them, if they would be kind enough to rate it. That has helped my apps alot.
MaxApps Active Member Licensed User Longtime User Sep 5, 2014 #6 It is not easy, getting a new app seen. A couple of years ago, you could publish anything, at it would immediately get a bunch of downloads. Now you only get 50-100 downloads, the 1st 24 hours - if you are lucky. Anyone have any good ideas, that does not cost a lot of money?
It is not easy, getting a new app seen. A couple of years ago, you could publish anything, at it would immediately get a bunch of downloads. Now you only get 50-100 downloads, the 1st 24 hours - if you are lucky. Anyone have any good ideas, that does not cost a lot of money?
S sorex Expert Licensed User Longtime User Sep 5, 2014 #7 that's what I meant with lousy play listing, you always get the same stuff there. they should've added a latest app section that only checks the app creation date, not the updates. I bet there are a lot of goodies out there that we are not even aware of.
that's what I meant with lousy play listing, you always get the same stuff there. they should've added a latest app section that only checks the app creation date, not the updates. I bet there are a lot of goodies out there that we are not even aware of.
ilan Expert Licensed User Longtime User Sep 6, 2014 #8 Now you only get 50-100 downloads, the 1st 24 hours - if you are lucky. Click to expand... a small correction: "IF YOU ARE THE MOST LUCKIEST MAN IN EARTH THEN YOU GET MAYBE IN THE FIRST 24 HOURS 50-100 DWONLOADS" and if you do u got a winner. people get 100 downloads after a month, i dont count downloads from friends and forum community ! its very hard today with google play, i belive on IOS its much better and the reason is (what i think) in IOS you pay every year a fee of 100$ that means if your apps are not making at least 100$ you wont leave your account and your apps are not more online, that means new developers come in to the circle and have a good chance and old get out. but google play you pay once 25$ and you can develope 1000 shit apps and load them for ever like this the apps amount only grow and you cannot find anything normal in this caos. i think google should take a yearly fee from developers , this would give people a better chance to success. EDIT: BTW nice app
Now you only get 50-100 downloads, the 1st 24 hours - if you are lucky. Click to expand... a small correction: "IF YOU ARE THE MOST LUCKIEST MAN IN EARTH THEN YOU GET MAYBE IN THE FIRST 24 HOURS 50-100 DWONLOADS" and if you do u got a winner. people get 100 downloads after a month, i dont count downloads from friends and forum community ! its very hard today with google play, i belive on IOS its much better and the reason is (what i think) in IOS you pay every year a fee of 100$ that means if your apps are not making at least 100$ you wont leave your account and your apps are not more online, that means new developers come in to the circle and have a good chance and old get out. but google play you pay once 25$ and you can develope 1000 shit apps and load them for ever like this the apps amount only grow and you cannot find anything normal in this caos. i think google should take a yearly fee from developers , this would give people a better chance to success. EDIT: BTW nice app
MaxApps Active Member Licensed User Longtime User Sep 6, 2014 #9 Thanks Published 48 hours ago and have 196 downloads on Google Play and a total of 269, including other markeds (Opera, Amazon and SlideMe)
Thanks Published 48 hours ago and have 196 downloads on Google Play and a total of 269, including other markeds (Opera, Amazon and SlideMe)
S sorex Expert Licensed User Longtime User Sep 6, 2014 #10 some have a huge marketing budget for it. A few months ago I saw a commercial for King's Candy Saga on belgian tv during prime time. No wonder people get attracted to their games.
some have a huge marketing budget for it. A few months ago I saw a commercial for King's Candy Saga on belgian tv during prime time. No wonder people get attracted to their games.
ilan Expert Licensed User Longtime User Sep 6, 2014 #12 maybe you should put a timer to the levels so it will be more interesting. and make it visual like water runing out ...
maybe you should put a timer to the levels so it will be more interesting. and make it visual like water runing out ...
MaxApps Active Member Licensed User Longtime User Sep 6, 2014 #13 Timer is on the drawing board (will be in the next update), along with a few other small details. Running water? sounds difficult to make. I have not learned how to make that kind of animation yet. Thanks for 5*
Timer is on the drawing board (will be in the next update), along with a few other small details. Running water? sounds difficult to make. I have not learned how to make that kind of animation yet. Thanks for 5*
S sorex Expert Licensed User Longtime User Sep 6, 2014 #14 I could only find the app when searching for maxapps. didn't show up with keywords like "plumber" "plumber nightmare" etc
I could only find the app when searching for maxapps. didn't show up with keywords like "plumber" "plumber nightmare" etc
MaxApps Active Member Licensed User Longtime User Sep 6, 2014 #15 I could only find the app when searching for maxapps. didn't show up with keywords like "plumber" "plumber nightmare" etc Click to expand... Hmm. That is not good. When I search for Plummers Nightmare, here in Denmark, it comes up as no. 16
I could only find the app when searching for maxapps. didn't show up with keywords like "plumber" "plumber nightmare" etc Click to expand... Hmm. That is not good. When I search for Plummers Nightmare, here in Denmark, it comes up as no. 16
S sorex Expert Licensed User Longtime User Sep 6, 2014 #16 installed it on my phone and it's quite slow. when tapping it takes 1-2 seconds before it rotates. when I turn off the sound & sfx it acts normal. Edit: I closed the app and tried again and now it worked right, it just takes a long time before I see the menu. Might be usefull to keep the screen on as it blacks out fast here. Last edited: Sep 6, 2014
installed it on my phone and it's quite slow. when tapping it takes 1-2 seconds before it rotates. when I turn off the sound & sfx it acts normal. Edit: I closed the app and tried again and now it worked right, it just takes a long time before I see the menu. Might be usefull to keep the screen on as it blacks out fast here.
ivan.tellez Active Member Licensed User Longtime User Sep 7, 2014 #17 Wow, nice game. just have some little suggestions. In the "you won": Its draws in an oval, I think a circle will look better. The counting score is annoying. Please add a tap here to skip that. (If you tap, the total score is shown) Also, its anoyin that the "tap area" is limited. the player should be able to tap on any part of the screen And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. thanks for the game Last edited: Sep 7, 2014
Wow, nice game. just have some little suggestions. In the "you won": Its draws in an oval, I think a circle will look better. The counting score is annoying. Please add a tap here to skip that. (If you tap, the total score is shown) Also, its anoyin that the "tap area" is limited. the player should be able to tap on any part of the screen And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. thanks for the game
WAZUMBi Well-Known Member Licensed User Longtime User Sep 7, 2014 #18 Very nice. I got through the first 15 easy maps. The hard ones look scary. I have to agree with ivan.tellez however: And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. Click to expand... I do have interstitial ads on some of my aps but they only pop up at when the user is exiting the app.
Very nice. I got through the first 15 easy maps. The hard ones look scary. I have to agree with ivan.tellez however: And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. Click to expand... I do have interstitial ads on some of my aps but they only pop up at when the user is exiting the app.
MaxApps Active Member Licensed User Longtime User Sep 7, 2014 #19 Thanks for all the good advice Might be usefull to keep the screen on as it blacks out fast here. Click to expand... Will do that Its draws in an oval, I think a circle will look better. Click to expand... That picture will, soon, be changed to something completely different, that looks more like the pop-up menus And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. Click to expand... Good point. That ad will be removed. Very nice. I got through the first 15 easy maps. The hard ones look scary. Click to expand... I am thinking about adding another difficult level, for tablets, called "INSANE" Kind regards Jakob
Thanks for all the good advice Might be usefull to keep the screen on as it blacks out fast here. Click to expand... Will do that Its draws in an oval, I think a circle will look better. Click to expand... That picture will, soon, be changed to something completely different, that looks more like the pop-up menus And for the game, its really annoyin that the first thing a player see its an add. Thats confusing. In game add its ok, but in the menu just atstart, its a bad idea. Click to expand... Good point. That ad will be removed. Very nice. I got through the first 15 easy maps. The hard ones look scary. Click to expand... I am thinking about adding another difficult level, for tablets, called "INSANE" Kind regards Jakob