deboerr
New Member
Greetings all ... B4A noob here.
Is there a simple PubSub event library for B4A which I can use for global async communication between classes or activities.
A library that includes a couple of methods like ON (or LISTEN) and EMIT
eg
- <Object>.ON("START_IMPORT", Callback_Sub)
- <Object>.EMIT("START_IMPORT", Data_Passed_to_Each_Listener)
Sorry if it's a stupid question.
cheers
Is there a simple PubSub event library for B4A which I can use for global async communication between classes or activities.
A library that includes a couple of methods like ON (or LISTEN) and EMIT
eg
- <Object>.ON("START_IMPORT", Callback_Sub)
- <Object>.EMIT("START_IMPORT", Data_Passed_to_Each_Listener)
Sorry if it's a stupid question.
cheers