O ozgureffe Member Licensed User Longtime User Nov 19, 2011 #1 Is it possible to create 240x400dip canvas which will work scaled and full screened on 480x800dip? I hope attached image will explain what I am talking about clearly. I have some concerns about Low Memory Problems.Thats why i am trying to use scaled Canvas Instead of Full Size.. Second image is what i am trying to do. Low resolution in second image is not important for me. How can I do it? (Images are not real I made them with photoshop) Last edited: Nov 19, 2011
Is it possible to create 240x400dip canvas which will work scaled and full screened on 480x800dip? I hope attached image will explain what I am talking about clearly. I have some concerns about Low Memory Problems.Thats why i am trying to use scaled Canvas Instead of Full Size.. Second image is what i am trying to do. Low resolution in second image is not important for me. How can I do it? (Images are not real I made them with photoshop)
Erel B4X founder Staff member Licensed User Longtime User Nov 20, 2011 #2 You can create a mutable bitmap with Bitmap.InitializeMutable with the required size. Draw on this bitmap and set it as the activity background. It will stretch to the activity size. Upvote 0
You can create a mutable bitmap with Bitmap.InitializeMutable with the required size. Draw on this bitmap and set it as the activity background. It will stretch to the activity size.