Hi Erel,
I am checking B4A document but I find two important events lacked in B4A SIP library http://www.b4x.com/android/help/sip.html#sip
Based on http://developer.android.com/refere...dioCall.Listener.html#SipAudioCall.Listener() , there should has a
CallBusy or callcanelled event which will be used for example, sip ua A called sip ua B but B rejected the call, sip ua A should receive this event. Without this event sip ua A has no way to know this call was already being rejected.
Another event RingingBack is important too.
The two events are all listed in http://developer.android.com/refere...dioCall.Listener.html#SipAudioCall.Listener() but did not be included in B4A sip library. I hope you could implement them in next version of B4A.
If you do not have time or interest to include it in B4A can you show me how to implement it with Reflector ?
Thanks.
I am checking B4A document but I find two important events lacked in B4A SIP library http://www.b4x.com/android/help/sip.html#sip
Based on http://developer.android.com/refere...dioCall.Listener.html#SipAudioCall.Listener() , there should has a
CallBusy or callcanelled event which will be used for example, sip ua A called sip ua B but B rejected the call, sip ua A should receive this event. Without this event sip ua A has no way to know this call was already being rejected.
Another event RingingBack is important too.
The two events are all listed in http://developer.android.com/refere...dioCall.Listener.html#SipAudioCall.Listener() but did not be included in B4A sip library. I hope you could implement them in next version of B4A.
If you do not have time or interest to include it in B4A can you show me how to implement it with Reflector ?
Thanks.