As I understood in the past sockets are not working in a Multi-threaded way. All calls are serialized.
Is there any way in running them in different threads ? The webserver (which is multithreaded) is not really an option for me.
Thanks but I am a bit lost. If using Sockets with Asyncstreams then I guess internally the communication is multithreaded, but the events are serialized, is that it ?
I was just wondering how stable/performant it is to write a Socket server application in B4J when multiple connections are being made.