iOS Question [Solved] Local builder problem with gmaps

JordiCP

Expert
Licensed User
Longtime User
I am developing an app using Google Maps

When using the hosted builder, it works correctly either in debug or release mode with my device.

I have tried to use the Local Builder in my Mac in order to test different layouts with the simulator. For this, I downloaded the latest Google Maps SDK (2.6) and added the .framework files in the localbuilder Libs folder.

It loads the map correctly, I can add markers and everything, but after 3 or 4 some seconds after the map is loaded (and no user interaction with it) the app crashes. It happens either in the simulated devices but also with a real device.

Pls see the logs attached. The reported crash line is meaningless, and changes each time

What can it be due to? Should I download a different version?
 
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