Hello everybody!
In my app the user can change the font of a text that is displayed (it's a reading exercise for pupils).
How is it that many ttf fonts work but some won't - they are either not recognized, so the default font is displayed, or they even cause the app to crash (although that happened only with one specific font so far).
Any suggestions?
Thank you!
Hi Erel, thanks for the reply.
.ttf-files are not in the list of accepted file types for uploading, so I've renamed them as .txt files. Don't know, if this works.
scriptbl.ttf works
sch690.ttf is not recognized - the default font is used (both in debug and in release mode)
mm.ttf is shown correctly in debug mode but crashes the app in release mode. I mean, after I've made a Release, the app crashes as soon as mm.ttf is loaded with Label.Typeface
Now this is a kind of magic - I came home today, compiled the app with the mm font in it, and it showed up nicely, no crash!
How did you do this?
May I ask you to try sch690.ttf - this doesn't display in debug nor in release mode on my machine. Does it show on your equipment?
Maybe you can tele-cure it like the mm font....
Thank you for the link to the online converter @Erel, that crossed my mind. When I had a font that did not work, I just kept searching google until I found that same font that did in fact work.