I'm using the same data (path, filename) and the OGGs load fine in the MediaPlay object, but when I use the Soundpool's Load method, it always returns 0 as the LoadID.
All but 1 file is under 10 KB, the other is 20 KB. So I know I'm not going over the 1 MB limit.
All but 1 file is under 10 KB, the other is 20 KB. So I know I'm not going over the 1 MB limit.